Search found 61 matches

by Vic Porter
Mon Nov 21, 2016 11:14 pm
Forum: Games
Topic: (wip) Final Quest
Replies: 47
Views: 9505

Re: (wip) Final Quest

Thanks for the lenghty reply.
R'zo wrote:In this way will = inertia
One quick idea: if random monster encounters (if there are any) only happen once per turn (not step), then being cautious is discouraged by less obnoxious ways than pure input tedium.
by Vic Porter
Mon Nov 21, 2016 11:06 pm
Forum: Games
Topic: Hat Trick
Replies: 11
Views: 4096

Re: Hat Trick

I have not had the time to play it that much but I can for sure say that it is much more playable with the black helmet fix. I'm glad I was (gently) pushed to implement it. It turned out more important than I thought it was. I did fiddle with the graphics but only for a very short time. Those look ...
by Vic Porter
Mon Nov 14, 2016 9:50 am
Forum: Other Systems
Topic: My first month with Windows 10
Replies: 10
Views: 1931

Re: My first month with Windows 10

I'm under no illusions here. Suggesting that Microsoft does not need your data because they have your money tends on the side of denial. There's that sweet 3rd party money to be had. As soon as you connect a computer to the 'net, all bets are off. For most personal computers today, the OS isn't any...
by Vic Porter
Mon Nov 14, 2016 9:43 am
Forum: Games
Topic: (wip) Final Quest
Replies: 47
Views: 9505

Re: (wip) Final Quest

I gave this a quick spin. The movement method seems needlessly cumbersome. If the collision damage was not "speed" reliant, I'd suggest hotkeys for moving 1 step to each direction. Perhaps there is some neater solution?
by Vic Porter
Mon Nov 14, 2016 9:38 am
Forum: Games
Topic: Hat Trick
Replies: 11
Views: 4096

Re: Hat Trick

I have watched a lot of hockey over the years, and this game surely have a lot of hockey feeling to it. I actually hate hockey (and most other sports). I see this game as an evolved pong variant. To each their own; glad you like it! And there is nothing on the Vic-20 even comparing in the genre. I ...
by Vic Porter
Mon Nov 14, 2016 9:27 am
Forum: Games
Topic: New interpretation of Pitfall! for PAL Vic + 16K
Replies: 81
Views: 46273

Re: New interpretation of Pitfall! for PAL Vic + 16K

Now *this* is what a good port looks like. Bravo!
by Vic Porter
Sun Nov 13, 2016 12:36 pm
Forum: Other Systems
Topic: My first month with Windows 10
Replies: 10
Views: 1931

Re: My first month with Windows 10

Microsoft doesn't need your data, because they already have your money. My point was that Microsoft can force updates. If you do not control what runs on your computer, whose is it? Good luck trying to grasp the entire source of any contemporary OS. Indeed. However, my point is the ability (and per...
by Vic Porter
Sun Nov 13, 2016 10:22 am
Forum: Other Systems
Topic: My first month with Windows 10
Replies: 10
Views: 1931

Re: My first month with Windows 10

Mike wrote:That PC is *mine* now.
Those stars should be quotation marks given the Microsoft remote control and the built-in spyware. Not that I would call anything "mine" if I wasn't allowed to recompile it.
by Vic Porter
Sun Nov 13, 2016 10:13 am
Forum: Games
Topic: Hat Trick
Replies: 11
Views: 4096

Re: Hat Trick

Are there any changes since the release candidate? Yes. The music was bugged when it was restarted after a game. The music frequency toggling interval is longer. This version needs only 24k for the player 2 graphics. Sadly I couldn't get your tremolo idea working to my liking (the code is there if ...
by Vic Porter
Sat Nov 12, 2016 10:58 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2016
Replies: 19
Views: 26288

Re: VIC-20 Software Releases of 2016

Title: Hat Trick Author: Capcom (C64 port), Vic Porter (VIC-20 port) Released: 2016-11-13 Requirements: VIC-20 with 16k RAM expansion, supports 24k expansion for extra graphics Description: VIC-20 port of the C64 ice hockey game Screenshot: http://sleepingelephant.com/ipw-web/bulletin/bb/download/fi...
by Vic Porter
Sat Nov 12, 2016 10:54 pm
Forum: Games
Topic: Hat Trick
Replies: 11
Views: 4096

Hat Trick

Hat Trick is a port of the C64 game for VIC-20. Requires 16k memory expansion. Supports 24k memory expansion for differing player 2 graphics. Hat Trick is one-on-one (plus goalkeepers) ice hockey where each player controls the player and goalkeeper simultaneously. The original version is an arcade g...
by Vic Porter
Fri Nov 04, 2016 11:48 pm
Forum: Games
Topic: VICrossroads
Replies: 5
Views: 3286

Re: VICrossroads

So, how does one start with porting a c64 game to the vic-20? The most important step is to choose a game which can be ported with acceptable effort and reasonable likeness to the original. I guess one could do a recreation based on observation of the game in action, but for a more faithful port th...
by Vic Porter
Fri Nov 04, 2016 11:24 pm
Forum: Games
Topic: WIP - Hat Trick
Replies: 20
Views: 3609

Re: WIP - Hat Trick

Cool idea! I will have to try that.

[edit 2016-11-13]
Tried but failed to make it sound the way I liked. The tremolo attempt code is there if someone wants to tinker with it.
by Vic Porter
Thu Nov 03, 2016 12:50 am
Forum: Programming
Topic: Patch a game from TAP to D64?
Replies: 11
Views: 2169

Re: Patch a game from TAP to D64?

The LOAD replacement seems to EOR every byte with the previous one, with the initial previous value of the load destination MSB and new seed taken from $AF every $100 bytes. Some copy protection scheme? Without looking at the actual files, it seems that fixing the EOR'd files should be simple enough...
by Vic Porter
Thu Nov 03, 2016 12:30 am
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2016
Replies: 19
Views: 26288

Re: VIC-20 Software Releases of 2016

Title: VICrossroads Author: Steve Harter (C64 original), Vic Porter (VIC-20 porting) Released: 2016-11-03 Requirements: VIC-20 with 8k RAM expansion Description: VIC-20 port of the C64 mazey shoot'em up Screenshot: http://sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?mode=view&id=97...