fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.
Really looking forward to the finished product.
Top line now flickering during into music, but I guess you know that.
Search found 1293 matches
- Wed Feb 21, 2024 2:44 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
- Sun Feb 18, 2024 9:07 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
- Sun Dec 24, 2023 12:01 pm
- Forum: Hardware and Tech
- Topic: Vic 20 Rev D, low voltage across the board, black screen
- Replies: 16
- Views: 7289
Re: Vic 20 Rev D, low voltage across the board, black screen
I hate voltage drops - I have the same problem on a boombox I'm trying to repair.
Only way I've found to trace them is to isolate parts of the upstream circuit by cutting traces and progressively re-introduce it back until you find the offending component(s).
Only way I've found to trace them is to isolate parts of the upstream circuit by cutting traces and progressively re-introduce it back until you find the offending component(s).
- Tue Dec 19, 2023 11:39 am
- Forum: Hardware and Tech
- Topic: Vic 20 Rev D, low voltage across the board, black screen
- Replies: 16
- Views: 7289
Re: Vic 20 Rev D, low voltage across the board, black screen
Try removing any socketed ICs to see if the voltage rises.
Did it work before you re-capped it? Try some switch cleaner on the on/off rocker as well, perhaps there's a voltage drop across it.
Did it work before you re-capped it? Try some switch cleaner on the on/off rocker as well, perhaps there's a voltage drop across it.
- Tue Dec 05, 2023 11:36 am
- Forum: General Topics
- Topic: Ed for Prophet 5
- Replies: 20
- Views: 9483
Re: Ed for Prophet 5
wow I got to admire you on this..
The intersection of Prophet 5 and Vic-20 users must be very small
The intersection of Prophet 5 and Vic-20 users must be very small
- Tue Dec 05, 2023 7:17 am
- Forum: Programming
- Topic: Double buffering screen bitmap
- Replies: 22
- Views: 7994
Re: Double buffering screen bitmap
Double buffering is a technique for creating smoother graphical animations. The general principle is that updates to an animation frame are written to an off-screen buffer. When the update is complete, the content of the off-screen buffer are displayed. For your application, I suggest you modify yo...
- Mon Dec 04, 2023 7:42 am
- Forum: General Topics
- Topic: Commodore Free issue 97 - 2023
- Replies: 4
- Views: 4281
Re: Commodore Free issue 97 - 2023
Excellent, I used to like to read this.
- Tue Nov 21, 2023 11:18 am
- Forum: Emulation and Cross Development
- Topic: Vic20 code editors / IDE for Mac
- Replies: 5
- Views: 4053
Re: Vic20 code editors / IDE for Mac
I would also take a look at Microsoft's "Visual Studio Code", it's a really great editor.
- Mon Nov 06, 2023 4:03 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
I'll have a listen on my real Vic into a Commodore monitor. Maybe we can compromise at 6...
- Sat Nov 04, 2023 6:27 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
PM sent.
btw, it could also be your TV, LCD TVs are not known for having the best sound. Try connecting to some powered speakers etc?
btw, it could also be your TV, LCD TVs are not known for having the best sound. Try connecting to some powered speakers etc?
- Thu Nov 02, 2023 5:22 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
- the high-score music is very nice but it sounds kind of "schrabbelig" when more than 1 voice is playing at the same time. What is the volume you are playing this at? When using more than one voice you need to reduce the volumer-register to avoid this effect. Frogger'07 had this as well....
- Wed Nov 01, 2023 11:28 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
If you slow it down, you can see that yellow is used for the alternate colour so I don't think it's just a case of swapping the pixels around. The engines seem to straddle two char cells that use FG colour for the body, so I don't think you could swap the engine pixels to FG pixels and swap the colo...
- Wed Nov 01, 2023 2:13 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
Good work.
Tiny observation. On the spaceship intro with the flickering....
There are a couple of pixels flickering that shouldn't where the right engines meet the body. Can you tweak the image so that those pixels become part of the hull and thus don't flicker as it spoils the effect.
Tiny observation. On the spaceship intro with the flickering....
There are a couple of pixels flickering that shouldn't where the right engines meet the body. Can you tweak the image so that those pixels become part of the hull and thus don't flicker as it spoils the effect.
- Mon Oct 30, 2023 1:42 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
- Sun Oct 29, 2023 4:09 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 161706
Re: In the making: Arukanoido – an Arkanoid clone
I like tlr's routine, seemed a bit simpler to me.
https://sleepingelephant.com/ipw-web/bu ... 61#p109061
https://sleepingelephant.com/ipw-web/bu ... 61#p109061