Search found 1254 matches

by Kweepa
Thu Oct 22, 2020 8:25 am
Forum: International VIC
Topic: Paper Soft type-ins (comments) (ITA/ENG)
Replies: 205
Views: 127207

Re: Paper Soft type-ins (comments) (ITA/ENG)

Ooh, lovely. Here are some more direct links: Il Mostro https://ready64.org/download/scheda_download.php?id_download=390 pp.6-7 Corsa pericolosa https://ready64.org/download/scheda_download.php?id_download=391 pp.6-9 Mine nascoste https://ready64.org/download/scheda_download.php?id_download=391 pp.9...
by Kweepa
Mon Oct 19, 2020 8:19 am
Forum: Programming
Topic: Designing / Engineering a Biggish M/L Program
Replies: 4
Views: 465

Re: Designing / Engineering a Biggish M/L Program

I tend to just dive in and start writing the bits that interest me, and then sort it out later.
That could be why I have a drive full of unfinished projects though.
by Kweepa
Fri Oct 16, 2020 2:36 pm
Forum: Hardware and Tech
Topic: Need Help with VIC Hardware Diagrams
Replies: 19
Views: 1212

Re: Need Help with VIC Hardware Diagrams

Speak for yourself!
Mike wrote: Fri Oct 16, 2020 2:10 am In such diagrams I prefer the addresses to be readable like in a book page. A book page you surely also do not read from bottom to top.
I'd probably also flip it vertically so $0000 was at the bottom.
by Kweepa
Thu Oct 15, 2020 5:00 pm
Forum: Hardware and Tech
Topic: Need Help with VIC Hardware Diagrams
Replies: 19
Views: 1212

Re: Need Help with VIC Hardware Diagrams

That's a lovely memory map! Nicely contrasts the various configurations.
As a geeky programmer I would put hex down the right hand side. I'd probably also flip it vertically so $0000 was at the bottom.
by Kweepa
Mon Oct 12, 2020 4:33 pm
Forum: Programming
Topic: First steps in ML (split/OT from: Vixen - [...])
Replies: 39
Views: 1432

Re: First steps in ML (split/OT from: Vixen - [...])

You can often use a relative branch that relies on a condition you know to be true, or have set up true at the start of the loop, thus avoiding the 2 cycle overhead of a CLC/CLV.
by Kweepa
Mon Sep 14, 2020 2:08 pm
Forum: General Topics
Topic: Art nouveau graphics on the VIC
Replies: 23
Views: 7897

Re: Art nouveau graphics on the VIC

Ooh, another DarwinNE adventure!
by Kweepa
Mon Sep 14, 2020 11:19 am
Forum: Emulation and Cross Development
Topic: Putting a VIC program into a QR code
Replies: 19
Views: 1417

Re: Putting a VIC program into a QR code

Wowzers, nice!
by Kweepa
Mon Sep 14, 2020 10:12 am
Forum: Other Systems
Topic: BBC Micro
Replies: 23
Views: 2042

Re: BBC Micro

That tweet relies on the Acorn Graphics Extension Rom (GXR) being plugged in (or setting BeebEm to Master emulation). You can tell by the "PLOT &99" which is a circle drawing routine that doesn't exist on a stock machine. Also the data at the top defines fill patterns that are used by ...
by Kweepa
Tue Sep 08, 2020 4:40 pm
Forum: Other Systems
Topic: BBC Micro
Replies: 23
Views: 2042

Re: BBC Micro

Love the BEEB!
Got into BBC BASIC programming again recently thanks to the @bbcmicrobot twitter account.

by Kweepa
Tue Sep 01, 2020 3:08 pm
Forum: Hardware and Tech
Topic: Reasons for S-Video mod (split/OT from: TQF: Physical release)
Replies: 13
Views: 991

Re: Reasons for S-Video mod (split/OT from: TQF: Physical release)

javierglez wrote: Tue Sep 01, 2020 1:59 pm BTW nice font, much better than 4 pixel fixed width .
Ah thanks, yeah, it's basically the VIC font with some columns sliced out.
by Kweepa
Wed Aug 19, 2020 1:03 pm
Forum: Games
Topic: Maze of Mikor
Replies: 18
Views: 1033

Re: Maze of Mikor

Looks like it is all BASIC.
Amazing that they were charging $18 for that in 1983.
by Kweepa
Wed Aug 19, 2020 8:59 am
Forum: Games
Topic: Maze of Mikor
Replies: 18
Views: 1033

Re: Maze of Mikor

There's always room for another Roguelike on the VIC!
I love seeing the varying takes on graphics and gameplay.
by Kweepa
Tue Aug 18, 2020 6:33 pm
Forum: Hardware and Tech
Topic: Reasons for S-Video mod (split/OT from: TQF: Physical release)
Replies: 13
Views: 991

Reasons for S-Video mod (split/OT from: TQF: Physical release)

mini characters not so readable on my 12" green monitor, it's like every other line is slightly misaligned :? The game uses cyan as foreground colour. While this choice of foreground colour aims to reproduce the retro experience on colour monitors, certain colours - namely green, red, cyan, pu...
by Kweepa
Tue Aug 18, 2020 6:22 pm
Forum: Games
Topic: Maze of Mikor
Replies: 18
Views: 1033

Re: Maze of Mikor

Not many unique references on archive.org: Compusense ad, Commander v1#2: adventure-packed game with stunning graphics Midnite Software Gazette #9, review: MAZE OF MIKOR , by Gunter Koch. $18 cassette from HES. Joystick required. REVIEW #1 : MAZE has 3 levels. Good graphics and sound. Instructions a...