Search found 416 matches
- Thu Mar 20, 2008 12:31 pm
- Forum: Programming
- Topic: Algorithmic world generation
- Replies: 8
- Views: 2916
Algorithmic world generation
Any ideas on how to implement it in a game? IYO, will it best fit into an imitation of Elite, with slight modifications of the arcade part (i.e., simple 2D battle and docking screens); a straight explore-and-enjoy a peaceful trip; or a completely original game? Hmm, this is a very wide open questio...
- Thu Mar 20, 2008 7:47 am
- Forum: Hardware and Tech
- Topic: Memory Expansion Poll
- Replies: 35
- Views: 10044
Do you think that a similar algorithm could be run by an expanded VIC? It would be a good starting point... Yes, I'm certain it could be done. I am very interested in games that generate their worlds in this way. My games Splatform (for VIC and C64) and Minima (C64 only) use this approach, though t...
- Wed Mar 19, 2008 2:25 pm
- Forum: Hardware and Tech
- Topic: Memory Expansion Poll
- Replies: 35
- Views: 10044
Maybe a text-only (or simple graphics) version of Elite, without all the 3D flight but keeping the vast galaxy with its huge planet and markets database, and a small fight / land-on-planet subroutine... Does Elite have a database in it? I thought (most of) the universe was algorithmically generated.
- Wed Mar 19, 2008 2:22 pm
- Forum: Buy, Sell, and Trade
- Topic: VIC-20 w/ JiffyDOS
- Replies: 7
- Views: 2540
- Mon Mar 03, 2008 6:01 pm
- Forum: Collecting and History
- Topic: My collection, in pictures
- Replies: 8
- Views: 2793
- Sat Mar 01, 2008 10:54 am
- Forum: Programming
- Topic: Powers - could someone explain
- Replies: 9
- Views: 2493
This is the best VIC-20 one I've found:
http://highgate.comm.sfu.ca/~rcini/clas ... rnlrom.asm
But it lacks the nice hyperlinks and addresses found in the C-64 one, so I don't usually use it.
http://highgate.comm.sfu.ca/~rcini/clas ... rnlrom.asm
But it lacks the nice hyperlinks and addresses found in the C-64 one, so I don't usually use it.
- Sat Mar 01, 2008 9:53 am
- Forum: Programming
- Topic: Powers - could someone explain
- Replies: 9
- Views: 2493
According to this C-64 KERNAL dissassembly, pi is stored as a float:
AEA8 .BY $82,$49,$0F,$DA,$A1
I did a hunt in VICEmon, and it looks like it's at $CEA8 in the VIC ROM (makes sense, since the C-64 and VIC-20 ROMs are so similar).
AEA8 .BY $82,$49,$0F,$DA,$A1
I did a hunt in VICEmon, and it looks like it's at $CEA8 in the VIC ROM (makes sense, since the C-64 and VIC-20 ROMs are so similar).
- Fri Feb 29, 2008 5:41 pm
- Forum: Other Systems
- Topic: Review (Part 1) of the MiniMig Amiga 500 clone.
- Replies: 16
- Views: 5770
- Fri Feb 29, 2008 5:23 pm
- Forum: Programming
- Topic: Powers - could someone explain
- Replies: 9
- Views: 2493
I'm sorry I don't have the exact answer, but I do remember Jim Butterfield giving us an interesting talk about quirks similar to this when he attended one of our Chicago Commodore EXPOs maybe 6 or 7 years ago. Perhaps over the years he wrote an article about this that could be found in an issue of C...
- Wed Feb 27, 2008 11:15 pm
- Forum: Games
- Topic: What theme or genre of gameplay do you enjoy most?
- Replies: 19
- Views: 7246
Cool, I'll have to check that out. I'm hoping to find a TG-16 at this year's Midwest Gaming Classic.Jeff-20 wrote:I recall Final Lap Twin for the PC Engine/TG-16. It was a racing RPG. It seemed very strange to me.
- Wed Feb 27, 2008 5:05 pm
- Forum: Other Systems
- Topic: Top 10 games you have ever played
- Replies: 24
- Views: 7780
I guess I ended up with 11, and can't cut any of them. -Autoduel (Amiga, C-64) -Ultima IV (C-64) -Car Battler Joe (GBA) -Hard Truck: Apocalypse (Windows) -Hardball! (C-64) -Delta (C-64) -Interstate '76 (Windows) -Dr. Livingstone I Presume (C-64) -Exciting Hour (arcade) -Deep Space Nine: The Fallen (...
- Wed Feb 27, 2008 4:55 pm
- Forum: Games
- Topic: What theme or genre of gameplay do you enjoy most?
- Replies: 19
- Views: 7246
- Tue Feb 26, 2008 11:15 am
- Forum: Other Systems
- Topic: Review (Part 1) of the MiniMig Amiga 500 clone.
- Replies: 16
- Views: 5770
- Sun Feb 24, 2008 9:43 pm
- Forum: General Topics
- Topic: Is it really back???
- Replies: 17
- Views: 4330
- Fri Feb 22, 2008 1:49 am
- Forum: Emulation and Cross Development
- Topic: What OS do you use for VIC-20 developing?
- Replies: 19
- Views: 6195