Search found 68 matches
- Thu Apr 02, 2020 1:26 pm
- Forum: Games
- Topic: The Thing version 1
- Replies: 2
- Views: 409
Re: The Thing version 1
I wasn't sure what to do. The "thing" seemed to change among people two or three times each turn, making it hard to follow. The text formatting could be improved so that there are no words split between lines, and I'm not sure why the text was pausing at random places. Some simple instruc...
- Thu Apr 02, 2020 12:52 pm
- Forum: Programming
- Topic: do i have to use the inkey$ each time?
- Replies: 3
- Views: 327
Re: do i have to use the inkey$ each time?
thank you very much
- Thu Apr 02, 2020 12:28 pm
- Forum: Programming
- Topic: do i have to use the inkey$ each time?
- Replies: 3
- Views: 327
do i have to use the inkey$ each time?
how would i use inkey$ and get a$ together? do i have to use it again and again for each decision. can i make a macro in cbm basic to speed up the process? this is the line i am trying to fix 8 let a$=inkey$:get a$ :if a$="t" then goto 1 00 the problem is that it never works, it just goes ...
- Mon Mar 30, 2020 1:04 pm
- Forum: Games
- Topic: The Thing version 1
- Replies: 2
- Views: 409
The Thing version 1
ok, so this is a work in progress, i'm still learning about the vic 20 and how to do graphics and stuff, so some pointers would be nice. this is version 1 of The thing for Vic 20. it's short, but that's deliberate as i'm trying to create a simple horror game within the confines of the stock vic. and...
- Sun Mar 15, 2020 4:54 pm
- Forum: Programming
- Topic: From the Commodore 64 to the Vic 20
- Replies: 2
- Views: 509
From the Commodore 64 to the Vic 20
Ok, so i am learning 6502 assembly as a way to keep my mind occupied away from the corona-virus and was wondering: How different is the Vic 20 to the C64? would i have to downsize any machine language programs that would normally work on the C64? What about Zero Page? Would there be enough room? I k...
- Sat Feb 22, 2020 11:40 pm
- Forum: Other Systems
- Topic: Tax man for the Commodore PET
- Replies: 10
- Views: 2602
Re: Tax man for the Commodore PET
someone comment :o You want a honest opinion? O.K. - this program is just a collection of INPUTs, PRINTs, IFs and DEF FN's that don't serve any conceivable purpose, and which neither would qualify as game. Boy, if you really want to become a programmer - regardless whether on current systems or on ...
- Wed Feb 19, 2020 11:59 pm
- Forum: Other Systems
- Topic: Tax man for the Commodore PET
- Replies: 10
- Views: 2602
Tax man for the Commodore PET
Apologies if this infringes on the 2600 game, but what else can I call it.
Created using Basic and Def FN statements. If we have a crap game competition, would this be a valid entry?
wrong link sorry
https://1drv.ms/u/s!AjhScqO7wC6kh5sqgjP ... A?e=wvI95c
someone comment
Created using Basic and Def FN statements. If we have a crap game competition, would this be a valid entry?
wrong link sorry
https://1drv.ms/u/s!AjhScqO7wC6kh5sqgjP ... A?e=wvI95c
someone comment
- Tue Feb 18, 2020 11:25 pm
- Forum: Programming
- Topic: Good Vic-20 e-book for programmers?
- Replies: 4
- Views: 3408
Re: Good Vic-20 e-book for programmers?
this is...wow
- Fri Jan 17, 2020 2:30 pm
- Forum: Collecting and History
- Topic: Large Collection - Considering getting rid of it
- Replies: 11
- Views: 6328
Re: Large Collection - Considering getting rid of it
dang! would've jumped at the chance. too bad i live in lodi ca
- Fri Jan 17, 2020 1:47 pm
- Forum: Other Systems
- Topic: How to assemble code on the commodore PET
- Replies: 10
- Views: 2556
Re: How to assemble code on the commodore PET
well, this is amazing. I'm not a fan of him, too full of himself, but your articles are well written and very informative. I just wish this spat between you and him would end eventually, though it is fun to read. I wonder, was he ever kicked out of his apartment? if so, karma
- Thu Jan 16, 2020 2:26 pm
- Forum: Other Systems
- Topic: How to assemble code on the commodore PET
- Replies: 10
- Views: 2556
Re: How to assemble code on the commodore PET
by the way, are you THAT TMR?
https://commodore64crap.wordpress.com/2 ... te-part-2/
if so, i am terribly sorry for reading your rival's work
https://commodore64crap.wordpress.com/2 ... te-part-2/
if so, i am terribly sorry for reading your rival's work
- Sun Jan 12, 2020 3:00 pm
- Forum: Other Systems
- Topic: How to assemble code on the commodore PET
- Replies: 10
- Views: 2556
- Sat Jan 11, 2020 11:40 pm
- Forum: Buy, Sell, and Trade
- Topic: There's some stuff in my local Thrift store
- Replies: 81
- Views: 131705
Re: There's some stuff in my local Thrift store
Wow, that's great! I'm looking forward for pictures of your renewed set-up! 8) well if that's the case, then the plagues are a form of garbage collection to wit 1 S=9000 (sins of Egypt) 10 DIM A$(S) 20 PRINT "FREE STRING MEMORY: " FRE(0) (Egyptians to be destroyed) 30 B$=CHR$(65) 40 PRINT...
- Sat Jan 11, 2020 5:21 pm
- Forum: Other Systems
- Topic: How to assemble code on the commodore PET
- Replies: 10
- Views: 2556
Re: How to assemble code on the commodore PET
any idea where to start? please don't say PRG studio, it's a pain to set up each time I don't remember it being a painful install process when testing last year - the only issue I had personally was the lack of support for tabs in source code because I'm used to navigating around with the cursor ke...
- Sat Jan 11, 2020 7:57 am
- Forum: Other Systems
- Topic: How to assemble code on the commodore PET
- Replies: 10
- Views: 2556
Re: How to assemble code on the commodore PET
any idea where to start? please don't say PRG studio, it's a pain to set up each time