Search found 366 matches
- Sun Dec 04, 2011 3:35 pm
- Forum: Programming
- Topic: Poxels
- Replies: 28
- Views: 6937
Poxelbrot
Ah, the plotting primitives... I just found out my projection of cartesian on screen was broken, didn't handle uneven range around zero. Took me a while to figure it, but eventually I got it to plot the Mandelbrot for x = -2 to 0.5 and y = -1.25 to 1.25. http://raoulm.home.xs4all.nl/products/poxelbr...
- Sun Dec 04, 2011 4:19 am
- Forum: Programming
- Topic: Poxels
- Replies: 28
- Views: 6937
- Sat Dec 03, 2011 4:38 am
- Forum: Programming
- Topic: Poxels
- Replies: 28
- Views: 6937
Nice naming, poxels... sounds viral though. :lol: How about blixels (blocky pixels)? Sounds close to a reindeer, or a sneeze, so maybe no better. ;) I still have a friend's old game, AVOID , that used poxels in his BASIC/ML for a stock VIC 20. I never peeked into his code, but he was quite thrilled...
- Thu Dec 01, 2011 4:50 pm
- Forum: Programming
- Topic: Poxels
- Replies: 28
- Views: 6937
Thank you!
I have added a bit so I can now plot using cartesian coordinates.
Here's a sine graph from -π to π by -1.5 to 1.5.
http://raoulm.home.xs4all.nl/products/P ... C20.D64.gz
I have added a bit so I can now plot using cartesian coordinates.
Here's a sine graph from -π to π by -1.5 to 1.5.
http://raoulm.home.xs4all.nl/products/P ... C20.D64.gz
- Thu Dec 01, 2011 2:18 pm
- Forum: Programming
- Topic: Fire effect
- Replies: 16
- Views: 7578
I am amazed.Kananga wrote:hereBoray wrote:Hmmm.... Where is the .prg?
There is no border.
- Thu Dec 01, 2011 9:48 am
- Forum: Programming
- Topic: Poxels
- Replies: 28
- Views: 6937
Poxels
After two years of periods of intense lurking, interspersed with periods of intense WoW, I finally made a program so I have an offering that might allow me access to your great temple of VIC. http://raoulm.home.xs4all.nl/products/poxeldemovic.png It is a basic program for the unexpanded VIC. It uses...