Search found 45 matches
- Wed Apr 13, 2016 4:26 am
- Forum: Games
- Topic: New Release: Telengard (for the Vic-20 +24K)
- Replies: 20
- Views: 9123
Re: New Release: Telengard (for the Vic-20 +24K)
There's no room to add anything extra onto the listing, as you found out. You'd have to create a basic loader to load extra stuff into non-BASIC RAM and then load the main program. Compiled BASIC is always an option too (one that I haven't tried!) As I mentioned, it may be possible to compress the B...
- Tue Apr 12, 2016 9:21 pm
- Forum: Games
- Topic: New Release: Telengard (for the Vic-20 +24K)
- Replies: 20
- Views: 9123
New Release: Telengard (for the Vic-20 +24K)
Telengard_vic.jpg Nobody knows who build the great underground labyrinth called TELENGARD. Some say that the souls that perish there feed some unspeakable demon. Others say that it is a testing ground for wizards and warriors. Only the knowledgeable few know that TELENGARD was built by Daniel Lawre...
- Tue Apr 12, 2016 7:34 am
- Forum: Collecting and History
- Topic: Mosaic RAM Master 32
- Replies: 1
- Views: 1447
Re: Mosaic RAM Master 32
No I didn't actually. Just like you I found nothing on the switches, but I figured most of them out.
I have no idea what the jumper block does either.
All I know about how it works was in that thread you found.
I have no idea what the jumper block does either.
All I know about how it works was in that thread you found.
- Sat Apr 09, 2016 10:01 pm
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
The port's nearly done. Just finishing up writing a character editor so you can all be rotten cheats once I'm done. The original Telengard title graphics wouldn't fit on the vic's screen width, but I did manage to get the T in at least, and it looks quite OK. I hope you like the compromise. Also, th...
- Thu Apr 07, 2016 8:28 am
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
My port of Telengard is nearly done. Most of the display kinks have been worked out and compromises made where appropriate. I still have enough memory to perhaps add some sound to the game. Maybe a gong sound to signify going up a level? Honestly, it doesn't have to be good. Though I only have less ...
- Sun Apr 03, 2016 1:25 am
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
Yes well, it won't be the best version of Telengard ever due to the screen limitations. However I have kept the gameplay untouched from the original PET version with only the graphic and text edits to get it to fit on the vic display. I've spent about a month on it already, and it plays properly - o...
- Thu Mar 31, 2016 7:36 am
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
more work on the Telengard port... I have something playable now. Still needs lots of messing about with the code is needed however. The main issue is of course the limited screen real-estate - half the width required by the original source code - and I am trying to cram as much information as possi...
- Wed Mar 16, 2016 5:40 pm
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
Still working on this and making some progress. Freed up more memory by removing more stuff from the code. Still learning how the screen redrawing machine code was supposed to work so I can implement something on the vic. Only real problem is that the stats and map can't be on the screen at the same...
- Tue Mar 08, 2016 5:05 pm
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
Actually tried to do more porting of Telengard to the VIC Ripped out the help screen and all the machine code and got it to "run" with about 256 bytes free! So it's probably possible to make a port, but the game currently doesn't work right because the screen is too small - and will requir...
- Tue Mar 08, 2016 4:08 pm
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 209592
Re: Games we want to see
I had a look into porting Telengard to the VIC. You would have to hack the PET version apart essentially... and even then I think the VIC - even with 24K expansion - still probably couldn't handle it. Even after I gave the code a bit of the chop, the size of the program *just* fits into memory,... b...
- Sat Mar 05, 2016 5:45 pm
- Forum: Hardware and Tech
- Topic: Vic 20 power supply issue
- Replies: 3
- Views: 618
Re: Vic 20 power supply issue
Yeah it's a PAL Vic-20 (Australia)
Are the square plugs easy to source? Or are they really rare and hard to get?
Are the square plugs easy to source? Or are they really rare and hard to get?
- Sat Mar 05, 2016 7:29 am
- Forum: Hardware and Tech
- Topic: Vic 20 power supply issue
- Replies: 3
- Views: 618
Vic 20 power supply issue
Friend picked up an older two-pronged power socketed vic-20 today, but the PSU is some after market duct-taped broken thing that the vic won't even show a power light. What are the options? Does someone sell european/Australian psus? Can you hack a converter cable to get the 9V from a c64 psu to pow...
- Tue Oct 27, 2015 2:36 am
- Forum: Hardware and Tech
- Topic: Help with an FE3 debug?
- Replies: 1
- Views: 1161
Re: Help with an FE3 debug?
The disk menu (and cart menu by extension, once flashed), requires a LOADER file to be present in the root directory of the SD card.
Otherwise it will simply return you to the menu if it can't find that file.
The Final Expansion manual explains how this works, and how to program the LOADER file.
Otherwise it will simply return you to the menu if it can't find that file.
The Final Expansion manual explains how this works, and how to program the LOADER file.
- Wed Jul 15, 2015 6:34 pm
- Forum: General Topics
- Topic: Mosaic RAMMASTER 32 help?
- Replies: 2
- Views: 1052
Re: Mosaic RAMMASTER 32 help?
Just looking at wikipedia, it does seem to suggest that there is a write protect for the cartridge ROM area, so that it behaves exactly like a cartridge.
I'll keep experimenting.
I'll keep experimenting.
- Tue Jul 14, 2015 3:07 am
- Forum: General Topics
- Topic: Mosaic RAMMASTER 32 help?
- Replies: 2
- Views: 1052
Mosaic RAMMASTER 32 help?
Hi, I'm new here. I picked up an attic-find Vic20 in good condition with an Avenger cartridge, and requiring a RAM expansion for some more interesting tasks, I picked up a Mosaic RAMMASTER 32K off ebay. Does anyone have any manual for this or perhaps explain to me how it's supposed to work? There's ...