Yes, you're right, I wasn't specifically interested in using the RAM disk features. I'm glad Sven is sorting it out.Mike wrote:I checked ops' repo, and there SJLOAD got integrated into the FE3 firmware, not FE3RD.
Search found 104 matches
- Thu Aug 17, 2023 4:28 pm
- Forum: Emulation and Cross Development
- Topic: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Replies: 18
- Views: 5799
Re: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Wed Aug 16, 2023 4:34 am
- Forum: Programming
- Topic: Circle Routine with Aspect Ratio
- Replies: 8
- Views: 1930
Re: Circle Routine with Aspect Ratio
There's this video from a a scener which usually does 8088 assembler code, showing his adventure to draw ellipses with a generic orientation regarding the screen axes. He did a comprehensive work. https://www.youtube.com/watch?v=d8ulXJZD0P8 I did a standard bresenham circle for a game, but to comput...
- Wed Aug 16, 2023 4:08 am
- Forum: Emulation and Cross Development
- Topic: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Replies: 18
- Views: 5799
Re: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
Yes, this issue looks similar to the one I had. I'm attaching an image depicting Mike's instructions. Click on it to see it a little larger. 2023-08-16 (2).png In order to study or use this program, I think there's little advantage compared to the standard FE3 ROM, where it ended up being integrated...
- Sun Aug 06, 2023 5:11 pm
- Forum: Programming
- Topic: Bad Apple
- Replies: 4
- Views: 3344
Re: Bad Apple
Thank you. I used VirtualDub (same as in Nuvie movies) to convert the video to a bmp sequence. Then a python script for Gimp to resize and convert the bitmaps to black&white images of 14x16 chars (112x128 pixels) for the VIC, and then export to RLA compressed binary files. This is 224 chars, sli...
- Wed Jul 05, 2023 3:08 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2023
- Replies: 12
- Views: 9937
Re: VIC-20 Software Releases of 2023
Name : Tomato Worm Author : Javier Gonzalez Genre : Puzzle Code : cc65 / ca65 Interface : Keyboard Requirements : VIC-20 and 16k RAM expansion, SD2IEC or disk drive CORRECTION: it's actually +24kB memory, not + 16kB Description : It's a conversion of Pico 8 original puzzle game from Jose Guerra. It...
- Tue Jul 04, 2023 3:27 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2023
- Replies: 12
- Views: 9937
Re: VIC-20 Software Releases of 2023
Title : Bad Apple VIC-20 Final Expansion Author : Javier Gonzalez Released : July 1st, 2023, Posadas Party Requirements : PAL VIC-20 + Final Expansion Description : a conversion of Touhou's Bad Apple Instructions : * to play on a real VIC20 with a Final Expansion, use badram7.5.d81. It's a d81 imag...
- Tue Jul 04, 2023 2:30 am
- Forum: Programming
- Topic: Vic-20 mouse driver & demo program for NEOS mouse
- Replies: 54
- Views: 31603
Re: Vic-20 mouse driver & demo program for NEOS mouse
An update about my Neos mouse: it seems to work well with my Final Expansion Alpha plugged in. Whileas the other day when I was trying it with MCES 37kB RAM (which overlaps IO area) the mouse driver sometimes started fine, but sometimes refused to start and showed the wrong behaviour I tried to expl...
- Tue Jun 27, 2023 3:07 pm
- Forum: Programming
- Topic: Vic-20 mouse driver & demo program for NEOS mouse
- Replies: 54
- Views: 31603
Re: Vic-20 mouse driver & demo program for NEOS mouse
I wasn't capturing the mouse Alt-M, however, it still doesn't work. The values stop increasing but then remain constant.
However, I got a real Neos mouse from ebay and sometimes it works fine, sometimes it just does the increasing coordinates thing.
Anyway, it's cool.
However, I got a real Neos mouse from ebay and sometimes it works fine, sometimes it just does the increasing coordinates thing.
Anyway, it's cool.
- Fri May 19, 2023 5:17 pm
- Forum: Programming
- Topic: Vic-20 mouse driver & demo program for NEOS mouse
- Replies: 54
- Views: 31603
Re: Vic-20 mouse driver & demo program for NEOS mouse
This is interesting. But I was unable to run the sample programs in VICE.
The program displaying the mouse coordinates shows both values incrementing regardless of the device selection in the Control port box.
Maybe I missed some step or something has changed in the emulator.
The program displaying the mouse coordinates shows both values incrementing regardless of the device selection in the Control port box.
Maybe I missed some step or something has changed in the emulator.
- Mon Apr 10, 2023 3:52 am
- Forum: General Topics
- Topic: Happy Easter Greetings from Revision 2023!
- Replies: 8
- Views: 2878
Re: Happy Easter Greetings from Revision 2023!
I tried to watch the stream on friday but I had some difficulties as I'm used to Youtube and Twitch, which lower image quality as long as needed.
Then on saturday evening I was busy and forgot about it, I hope they upload the video somewhere.
Then on saturday evening I was busy and forgot about it, I hope they upload the video somewhere.
- Sun Mar 26, 2023 3:57 pm
- Forum: Emulation and Cross Development
- Topic: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Replies: 18
- Views: 5799
Re: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
I don't know how to enable the FE extension in VICE, I thought it was enough to tick the checkbox "Enable Final Expansion image write back". I've noticed that the extension isn't actually activated, the RAM bank select in the RAM Disk application does nothing, all the writes go to the same...
- Sat Mar 25, 2023 1:00 pm
- Forum: Emulation and Cross Development
- Topic: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Replies: 18
- Views: 5799
Re: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
Thank you, I got the Final Expansion Alpha last year, it's time to take it out of the drawer.
- Thu Mar 23, 2023 12:11 pm
- Forum: Emulation and Cross Development
- Topic: Using FE3RD in VICE (was: Re: FE3 RAM Disk)
- Replies: 18
- Views: 5799
Using FE3RD in VICE (was: Re: FE3 RAM Disk)
Here's the link to the *.zip of FE3 RAM Disk V1: https://sourceforge.net/projects/vin20/files/FE3_RAM_Disk/fe3rd_v1.zip/download I downloaded this project folder and tried to run the application in VICE without success. Then I put the files on a d64 image and try again with the same results, as pic...
- Tue Mar 14, 2023 11:13 am
- Forum: Games
- Topic: Minesweeper for Commodore 64 and VIC-20
- Replies: 4
- Views: 2432
Re: Minesweeper for Commodore 64 and VIC-20
A redefined character set would allow larger maps
- Tue Jan 24, 2023 3:45 am
- Forum: Programming
- Topic: A good book or written piece about large resolutions on VIC?
- Replies: 8
- Views: 1241
Re: A good book or written piece about large resolutions on VIC?
The maximum columns I got with a 1084 was 27-28. Maybe even 29 columns, but at this point the image width was so narrow that the whole borders fit inside the screen and the edges of the CRT had an uncomfortable white glow. It's better to stick to 26 columns for PAL, anyway regular TVs can't adjust t...