Search found 1270 matches

by pixel
Fri Mar 01, 2024 10:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1680.zip The game play seems to be sorted with this one. It's fast but not (really) unfair. It's just like the original. Everyone knows it, no-one ever got through it. Obstacles are 100pts now. For the love of novelty this version of the tape loader takes the apex at 6kbit/s but I d...
by pixel
Fri Mar 01, 2024 4:27 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 598

Re: Give me all your pocket money! (For tapes, that is.)

While I am a fan of physical releases, I'm not really a fan of tapes. Also, on the physical releases I own I still use the digital version (either in emulation or through SD2IEC-drive on the VIC). Everyone wants carts, aye? But anything that is a cool project and/or looks cool in the cupboard will ...
by pixel
Wed Feb 28, 2024 2:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

Made it to round 12. 8) Sometimes one can see blocks just disappearing. That's the only bug left I can spot. The game is too slow at times which can be fixed. Didn't feel like ~15 minutes really.

copei.de/arukanoido1666.webm
by pixel
Wed Feb 28, 2024 5:49 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 598

Give me all your pocket money! (For tapes, that is.)

I have a couple of questions whose answers might spark some optimism. * Who wants tapes in the first place? Anyone? OK. * What do you want on them? * Who wants their own thing on tape (no matter what platform)? * What do you expect to get with an order? (What would make you feel right home, what wou...
by pixel
Tue Feb 27, 2024 7:11 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1667.zip
(525.13 KiB) Downloaded 22 times
There's temptation to just plug in all levels, put the repo back online and to bugger off. The sensible part of the rest of my mind screams: "No tapes!".
by pixel
Sat Feb 24, 2024 6:39 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

Yeah, personally I think a high-score saving or keyboard input is a luxury I can easily live without. Much prefer to see it released sooner. But… but… I can barely stop test-playing it anyway! :/ arukanoido.demo.1658.zip These tape files load at 5536 bits/s (PAL). Sadly not the right thing for dura...
by pixel
Sat Feb 24, 2024 10:06 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

Saving to disk would require a file selection, wouldn't it? I have no experience with saving scores.
arkchar.png
Charset in action. (Press C in game on NTSC.)
by pixel
Sat Feb 24, 2024 9:09 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

We planned to bring on keyboard input. 8) I never understood why most Arcade-conversions go to the trouble of emulating the annoying high-score input by joystick which is just done this way on the Arcade-machines because they have no keyboard . By the way: Is the high-score table saved to disk? Pro...
by pixel
Sat Feb 24, 2024 6:48 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

beamrider wrote: Sat Feb 24, 2024 5:11 am nit-picking - but could you de-bounce the fire button for entering a letter as it easily enters two letters when you only wanted one.
Core is not bug free, I'm not hearing. ;)
arukanoido.demo.1651.zip
(592.68 KiB) Downloaded 23 times
Maybe it is now… EDIT: nope.

We planned to bring on keyboard input. 8)
by pixel
Fri Feb 23, 2024 6:57 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1647.zip
(593.01 KiB) Downloaded 24 times
Faster again. m(
by pixel
Wed Feb 21, 2024 7:12 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

beamrider wrote: Wed Feb 21, 2024 2:44 am fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.

Really looking forward to the finished product.

Top line now flickering during into music, but I guess you know that.
Yes. Contributors should be quick if they want to file updates.
by pixel
Tue Feb 20, 2024 9:05 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1636.zip
(592.42 KiB) Downloaded 32 times
Headline: Sprites got faster again. ~4K left. Hardcore bug close to a kill.

Mostly running at 60fps unless the Disruption Mode with three balls comes up and/or it gets really fast.
by pixel
Tue Feb 20, 2024 3:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1633.zip
(591.37 KiB) Downloaded 11 times
Game intro got even worse but a couple of nasty details got sorted.
tinyopt.png
(Metaphor for comparing running small businesses in Germany (left) and anywhere else (right).)
by pixel
Mon Feb 19, 2024 4:40 pm
Forum: Programming
Topic: Can the display window be re-triggered? (was: 9001 when read?)
Replies: 8
Views: 785

Re: Can the display window be re-triggered? (was: 9001 when read?)

heaven6502 wrote: Mon Feb 19, 2024 6:22 am So no VIC 1 tricks? Like the scanline Res vscrolling?
No. There might be some magic waiting here: https://sleepingelephant.com/ipw-web/bu ... php?t=8733 but AFAIK things like the soft-scrolling trick are usually found by accident.
by pixel
Sun Feb 18, 2024 12:17 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 154818

Re: In the making: Arukanoido – an Arkanoid clone

beamrider wrote: Sun Feb 18, 2024 9:07 am Nice one. Plenty smooth enough to me eyes.
Not Guinness smooth but I got the headache already. It's still buggy. Such improvements are kinda side effect of code reviews.
beamrider wrote: Sun Feb 18, 2024 9:07 am Just tiny bug introduced, leaves some detritus in the top left corner occasionally.
Thanks!
arukanoido.demo.1616.zip
(592.52 KiB) Downloaded 13 times