Cool,
I just ordered it.
Search found 195 matches
- Sun Mar 02, 2014 4:15 pm
- Forum: Hardware and Tech
- Topic: New VIC-20 Multicart/Development Cart
- Replies: 56
- Views: 13651
- Tue Feb 11, 2014 12:58 am
- Forum: Games
- Topic: Games we want to see
- Replies: 323
- Views: 200818
- Sun Jan 12, 2014 12:53 pm
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
..not enough memory. sorry.. it's a "feature"Mikam73 wrote:Also one thing pop to my mind, game doesn't return to title screen after game over.
My next project does not provide diamonds and rocks because I will try something smoother. But Boulder Dash is so cool game that VIC needs more clones.
- Sun Jan 12, 2014 12:20 pm
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
Great game for Vic20. We try it yesterday. Feel little different than Boulder Dash course screen doesn't scroll and you see whole level at once. Thanks, It would be better if game could provide scrolling (and bigger levels), but I couldn't add scrolling because it needs too much memory. .. But I st...
- Fri Jan 10, 2014 6:09 am
- Forum: Games
- Topic: Boulder Dash Vic20
- Replies: 4
- Views: 2214
Re: Boulder Dash Vic20
Thanks Mayhem
I'm sure that porting original BD would be possible if you use extra memory. Boulder Dash is playable without smooth scrolling.
I'm sure that porting original BD would be possible if you use extra memory. Boulder Dash is playable without smooth scrolling.
- Fri Dec 06, 2013 7:35 am
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
It's hard for me to explain but it has that nice "obvious Vic 20 game but with modern graphics" look. I don't know if that even makes sense outside of my pitiful brain! That was just it what I tried when I made graphics. Thanks! What it really needs though is a level editor. Please say yo...
- Mon Dec 02, 2013 12:12 pm
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
I recompiled and converted the game to T64 format. Now it works without disk drive.
- Sun Dec 01, 2013 10:56 pm
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
Don't worry. My mistake, screenshot shows 4 dungeons -> 29 levels.
Yes, single file would be great. And scrolling.. and more tiles.
Yes, single file would be great. And scrolling.. and more tiles.
- Sun Dec 01, 2013 2:55 pm
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
More levels?Mayhem wrote:Or... add memory, add more levels!
I believe that these 29 levels are enough for my creativity
- Sun Dec 01, 2013 7:34 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2013
- Replies: 40
- Views: 52089
- Sun Dec 01, 2013 7:30 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2013
- Replies: 40
- Views: 52089
Re: VIC-20 Software Releases of 2013
Name : fastboy Author : Misfit Release Date : August 26th 2013 Requirements : Unexpanded VIC-20 + Disk Drive + Joystick Tested : VICE 2.2 and real VIC-20 (PAL) Download : D64 Description : Ludum Dare 48h game competition entry http://www.ludumdare.com/compo/wp-content/compo2/273708/10677-shot0.jpg ...
- Sun Dec 01, 2013 7:19 am
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Re: Bolder Dan
Oh! Very nice. Thanks! An all-around great game! Would you care to add this and your other release to the "Announcement Boad"-thread "VIC-20 Software Releases of 2013" ? Ok, I add it.. Just a philosophical note: "Unexpanded + Disk Drive" seems like an odd choice. I can...
- Sat Nov 30, 2013 8:31 am
- Forum: Games
- Topic: Bolder Dan
- Replies: 18
- Views: 6688
Bolder Dan
Hello all, My new game for unexpanded VIC-20! Name: Bolder Dan Author: Misfit Released: 30.11.2013 Requirements: Unexpanded VIC-20 + Joystick. Tested : VICE 2.4 and real VIC (PAL) Tools : cc65 (95% C) [graphics] CBM prg Studio Description: a simple Boulder Dash clone for vic. Download : [url=http://...
Re: Fastboy
Thanks,
I do not have any development plans because I made it for LD competition and now it's "ready". It's true that I could add more enemies etc. but 48h is 48h
I do not have any development plans because I made it for LD competition and now it's "ready". It's true that I could add more enemies etc. but 48h is 48h
Fastboy
Hi all, My first VIC game Fastboy! I made it for LudumDare 48h competition . It's very simple because it is made in 48 hours. But my next project is more complex and I will release it soon.. :D Released : August 26th 2013 Requirements: Unexpanded VIC-20 + Disk Drive + Joystick Tested : VICE 2.2 and ...