Search found 4663 matches
- Tue Oct 08, 2013 11:35 am
- Forum: General Topics
- Topic: Why the Vic-20 is number one
- Replies: 33
- Views: 7980
- Sun Oct 06, 2013 2:20 pm
- Forum: Programming
- Topic: Software sprites?
- Replies: 175
- Views: 114430
Let me take a guess on it: Currently Robert's Triple-S System supports OR-ing into the playfield, or XOR-ing. OR-ing does not need to care about sprite priorities, and XOR-ing doesn't even bother that colours are wildly changed over non-blank background. With multi-colour and just OR-ing, colour 3 n...
- Sat Oct 05, 2013 2:28 pm
- Forum: Hardware and Tech
- Topic: FE3 Help Flash Ram
- Replies: 9
- Views: 1934
Possibly you're mixing up things. The FE3 has a 512K Flash EEPROM and 512K RAM. You can use the firmware of the FE3 to add cartridge images to the Flash EEPROM. FE3RD is a utility which realises a RAM Disk inside the 512K RAM. 32K of this RAM are used to provide the different 'standard' RAM expansio...
- Fri Oct 04, 2013 5:46 am
- Forum: Hardware and Tech
- Topic: Vice vs. sd2iec directory
- Replies: 4
- Views: 686
- Thu Oct 03, 2013 9:55 am
- Forum: Hardware and Tech
- Topic: Vice vs. sd2iec directory
- Replies: 4
- Views: 686
Re: Vice vs. sd2iec directory
Not sure if this belongs here or 'Programming'. Most probably, yes. Between the drive number and device name and ID in the first line, and the block count and file names in the following lines, there are a variant number of spaces to pad out different digit counts. You can't rely on a fixed positio...
- Mon Sep 30, 2013 3:58 am
- Forum: Other Systems
- Topic: Why were BASIC interpreters incompatible on old machines?
- Replies: 7
- Views: 1766
They just didn't bother to make the BASIC compatible. First of all, there had been no standard. Each manufactorer could try out in an experimenting mood his own idea of the 'optimal' BASIC implementation for the particular machine. For Commodore, and the VIC-20 and C64, that actually meant: fastest ...
- Sat Sep 28, 2013 1:52 am
- Forum: General Topics
- Topic: Commodore Free issue 73 ready! (fwd)
- Replies: 14
- Views: 1709
[...]as has been said in the past, someone has to write something[...] I did my share about that some time ago (see #38.) In my opinion however, Commodore Free suffers from mediocre copy-editing. While collecting information from different places on the 'net, Nigel doesn't seem to care to contact t...
- Wed Sep 25, 2013 1:45 pm
- Forum: Games
- Topic: New interpretation of Pitfall! for PAL Vic + 16K
- Replies: 81
- Views: 46266
I'm kind of bummed by how this version of [P]itfall looks on the real hardware compared to on the emulator. [...] I'd forgotten how some colours create bleeding and distortions, and some combinations just don't work at all. Does your VIC-20 have some variant of the S-Video mod applied to it? Especi...
- Thu Sep 19, 2013 12:36 pm
- Forum: Programming
- Topic: Detecting PAL or NTSC VIC Via Software
- Replies: 11
- Views: 2497
How common are machines with non-standard ROMs? The Japanese VIC-1001 sports a NTSC KERNAL with extra support for the Hiragana characters in the keyboard driver. Furthermore there is a Swedish (PAL) version, which - again - changes the keyboard layout. There are also the JiffyDOS KERNALs (PAL and N...
- Wed Sep 18, 2013 2:49 pm
- Forum: Hardware and Tech
- Topic: vic-1110 8k ram cart upgrade (and other solutions)
- Replies: 59
- Views: 10819
Now how cool is this? I had no idea you had registered here on Denial! :D End of last year, I posted a link to your site in the thread ' What is happening here? '. My mothballed VIC has 76.5K inside. If you add in another 16Kx4 SRAM in place of the colour RAM, your VIC-20 would also be able to displ...
- Tue Sep 17, 2013 11:45 am
- Forum: Programming
- Topic: One hour of digitized music for your Vic-20
- Replies: 44
- Views: 11612
Mike: Is it really possible to set the timers for such a tiny interval? Yes, that's entirely possible. The SID Vicious Emulation, for example, uses an NMI at a rate of ~6 kHz. You'd use Timer 1 of VIA #2, controlling the IRQ. The low- and high byte are located in $9124 and $9125, respectively, and ...
- Mon Sep 16, 2013 3:49 pm
- Forum: Programming
- Topic: One hour of digitized music for your Vic-20
- Replies: 44
- Views: 11612
Do any of you programming gurus have any ideas on how to improve the timing of the player? As you already should have noticed, the variant execution time of CHRIN introduces a lot of jitter, the delay loop just makes it less apparent (sort of like the current limiting resistor in series to a LED). ...
- Mon Sep 16, 2013 1:26 pm
- Forum: Programming
- Topic: Detecting PAL or NTSC VIC Via Software
- Replies: 11
- Views: 2497
- Mon Sep 16, 2013 11:11 am
- Forum: Programming
- Topic: Detecting PAL or NTSC VIC Via Software
- Replies: 11
- Views: 2497
- Thu Sep 05, 2013 2:44 pm
- Forum: Games
- Topic: New interpretation of Pitfall! for PAL Vic + 16K
- Replies: 81
- Views: 46266
This seems like a more difficult solution that is necessary. Why did you decide to do it this way? I didn't write the game, but I'll answer your question nonetheless: because it allows to have a multi-coloured player 'sprite' in high-resolution that doesn't colour clash in any way with the backgrou...