Search found 4673 matches

by Mike
Sun Mar 24, 2024 7:53 am
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1279

Re: Line drawing algorithm

Warning, longer post. Before I posted my own version of the "20000 pixels/second" line routine on the previous page, I also had a PM exchange with Merytsetesh about MrSterlingBS's original implementation: I'll take a look into this the next days whether I can derive a version of the routi...
by Mike
Sat Mar 23, 2024 3:20 am
Forum: Programming
Topic: Unixoid VIC
Replies: 23
Views: 1766

Re: Unixoid VIC

That is actually the job of CLRCHN . CLALL in addition only rudely purges the table of open files (by setting the number of open files to 0) and there is only one single instance in ROM where a JSR $FFE7 is used - by the BASIC interpreter to ensure there are no (pre-)allocated logical file numbers a...
by Mike
Sat Mar 23, 2024 2:15 am
Forum: Programming
Topic: CBM Key Character Arrangement
Replies: 1
Views: 153

Re: CBM Key Character Arrangement

You need to differentiate clearly between PETSCII codes (i.e. what is used with CHROUT and CHRIN), screen codes (what is stored in the text screen RAM) and glyphs (the actual definition of a character matrix in the character ROM or as user defined character in RAM). What algorithm is used to pull ou...
by Mike
Mon Mar 18, 2024 3:56 am
Forum: General Topics
Topic: modded VIC 20 kernals?
Replies: 14
Views: 842

Re: modded VIC 20 kernals?

[...] asking for the screen size returns hard coded values. It would have been nice if that was dynamic, but sadly too late. The KERNAL call JSR $FFED (SCREEN) is beyond uselessness. It assumes a level of abstraction (regarding the screen size) that at that time neither was expected nor required fr...
by Mike
Sat Mar 16, 2024 2:51 pm
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1279

Re: Line drawing algorithm

MrSterlingBS wrote:[...]
PM sent
by Mike
Sat Mar 16, 2024 4:59 am
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1279

Re: Line drawing algorithm

Here's my take on this subject: Before any questions come up in this regard: MINIGRAFIK already contains a line routine, which is not as fast as the routine below, however it is much more compact (just about 100 bytes extra beyond the pixel set function otherwise already provided within the MG code)...
by Mike
Sat Mar 16, 2024 3:47 am
Forum: General Topics
Topic: modded VIC 20 kernals?
Replies: 14
Views: 842

Re: modded VIC 20 kernals?

The KERNAL is accessed through a jump table in RAM. You can change those jump points and switch out any KERNAL subroutine you want without having to replace ROMs. That is the same case with the C64, but it did not give people a reason not to produce modified KERNAL ROMs. Edit/Addition : That being ...
by Mike
Thu Mar 14, 2024 1:16 pm
Forum: Programming
Topic: A sample programming session in VICMON
Replies: 32
Views: 16566

Re: A sample programming session in VICMON

[...] why use [SBC]? If you do the sign inversion in the same context as done in BALLPING (i.e. a given zero page address as source and target), for both methods you'll arrive at (DX := $F9): ; ** using SBC: SEC LDA #$00 SBC $F9 STA $F9 7 bytes, 10 cycles ; ** using EOR #$FF and 2s-complement: CLC ...
by Mike
Thu Mar 14, 2024 3:22 am
Forum: Programming
Topic: A sample programming session in VICMON
Replies: 32
Views: 16566

Re: A sample programming session in VICMON

Merytsetesh wrote:To get DX = -DX, why not XOR with 128 instead of using SBC?
That would only be correct with sign-magnitude representation.
by Mike
Wed Mar 13, 2024 11:07 am
Forum: Programming
Topic: MINIGRAFIK lineart
Replies: 47
Views: 17324

Re: MINIGRAFIK lineart

allenhuffman wrote:I am trying to find why I was quoted here? I don’t see a post?
That's Denial's way of notifying someone about a post that might be of his or her interest. :mrgreen:
by Mike
Sun Mar 10, 2024 5:16 am
Forum: Programming
Topic: MINIGRAFIK lineart
Replies: 47
Views: 17324

Re: MINIGRAFIK lineart

Here's another port of Super Expander lineart to MINIGRAFIK ( download ); this time, 's Kangaroo duo Lionel and Joey: https://dateipfa.de/.Public/denial/images/minigrafik/kangaroo.png As with Garfield earlier in this thread, the drawing is primarily made from circle/ellipse arcs and lines. The MG im...
by Mike
Sun Mar 10, 2024 4:02 am
Forum: Programming
Topic: How do I redefine characters with 8k or more RAM?
Replies: 25
Views: 3392

Re: How do I redefine characters with 8k or more RAM?

I didn't understand that there was math involved in creating that number. When you did not ask about that detail, it was foreseeable to me that you would run into this issue: next logical step after redefining part of a character set would be redefining the entire character set. I did not want to l...
by Mike
Fri Mar 08, 2024 12:30 pm
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 2075

Re: Assembler

Merytsetesh wrote:I do wish the VIC had an inline assembler.
wAx2? :wink:
by Mike
Fri Mar 08, 2024 9:59 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 2075

Re: Assembler

groepaz wrote:use whatever the people you can ask use.
+1
by Mike
Fri Mar 08, 2024 2:37 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 2075

Re: Assembler

As you had some exposure to the Acorn Archimedes series, and if you're adventurous, you might consider using the inline assembler of BBC BASIC, the one contained in HI BASIC (part of the !65tube emulation) in particular. :mrgreen: Otherwise, quite some people here use either dasm or ACME , so there ...