Search found 75 matches

by aeb
Sat Feb 18, 2023 7:48 pm
Forum: Emulation and Cross Development
Topic: Multipaint VIC 20 support
Replies: 13
Views: 4055

Multipaint VIC 20 support

Latest version of Dr. Terrorz's Multipaint (Windows/Linux/Mac) now includes VIC 20 Hires and VIC 20 Multicolor modes! http://multipaint.kameli.net Introduction: "Multipaint 2023 (Version 18.2.2023) - With Multipaint, you can draw pictures with the color limitations of some typical 8-bit and 16-...
by aeb
Mon Dec 12, 2022 8:06 am
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2022
Replies: 17
Views: 32188

Re: VIC-20 Software Releases of 2022

Name: Iso Kana Author: Aleksi Eeben Released: 12 December 2022 Requirements: VIC 20 (or VIC-1001) with 8-35K RAM expansion Description: 8x16 katakana and hiragana character sets Download: isokana.zip Trivia: Iso is 'big' in Finnish I always thought the VIC-1001 story was fascinating. After playing J...
by aeb
Mon Oct 24, 2022 12:31 am
Forum: Programming
Topic: Lazy LZD Data Packer
Replies: 0
Views: 419

Lazy LZD Data Packer

Lazy LZD Data Packer is a C64/VIC 20 frontend for the minimal LZ compressor LZD I wrote two years ago for a specific purpose - fast decrunch of data from VIC 20 cartridge ROM. I wrote Lazy now, because I was too lazy to load, crunch and save files manually while working on a new C-64 game. lazylzd-v...
by aeb
Tue Sep 27, 2022 4:37 am
Forum: Programming
Topic: Cinderella - Intel 4004 Emulator for VIC 20 (and C-64)
Replies: 5
Views: 3288

Cinderella - Intel 4004 Emulator for VIC 20 (and C-64)

Name: Cinderella - Intel 4004 Emulator for VIC 20 (and C-64) Author: Aleksi Eeben Genre: Emulator/Tool Requirements: VIC-20 with 3+24K or 3+32K expansion Download & Manual: https://www.dropbox.com/sh/c1nd44z8fqq9xuf/AADLscQSUcoht-4_lTVBI4U2a?dl=0 See the Cinderella Manual at the Dropbox link fo...
by aeb
Mon Jan 10, 2022 10:02 pm
Forum: Programming
Topic: 9-color Block Graphics BASIC Extension for Unexpanded VIC 20
Replies: 9
Views: 1042

9-color Block Graphics BASIC Extension for Unexpanded VIC 20

When I got my first computer, a VIC 20, in December 1984, one of the first BASIC commands I tried was PLOT. And was I a little disappointed when my little friendly computer didn't recognize this command at all. 37 years later I got the idea to write a BASIC extension with block graphics and a PLOT c...
by aeb
Mon Sep 13, 2021 8:28 pm
Forum: Games
Topic: Boulder Dash Preview
Replies: 19
Views: 7376

Re: Boulder Dash Preview

Nice work!
by aeb
Sat Aug 07, 2021 7:21 pm
Forum: Games
Topic: ZEPTOPOLIS
Replies: 66
Views: 5192

Re: ZEPTOPOLIS

Impressive game!
by aeb
Tue Jun 29, 2021 6:03 am
Forum: Games
Topic: Archon - Unexpanded VIC 20 Version
Replies: 19
Views: 3723

Re: Archon - Unexpanded VIC 20 Version

Excellent! Some video footage/capture would be nice! :wink:
tokra wrote: Tue Jun 29, 2021 5:35 am \o/ Great! Will try this out/show this off on my real VIC-20 at this weekend's "Luhecon"-meeting in Germany, the first real meeting in a long time...
by aeb
Tue Jun 29, 2021 5:01 am
Forum: Games
Topic: Archon - Unexpanded VIC 20 Version
Replies: 19
Views: 3723

Re: Archon - Unexpanded VIC 20 Version

Updated 29 June 2021: - Support for 2 joysticks using Protovision user port joystick adapter (LOAD"BOOT 2X JOY",8,1) - Summon, Teleport and Revive spells no longer allow targeting icons on power points - Teleport spell self-attack bug fixed - Fixed stuck step sound at end of game when step...
by aeb
Sat Jun 26, 2021 1:29 am
Forum: Games
Topic: Archon - Unexpanded VIC 20 Version
Replies: 19
Views: 3723

Re: Archon - Unexpanded VIC 20 Version

2 joysticks is something I could look into. Could you suggest which adapter I should choose and is there any programming examples? It should be one of those supported by VICE and one that is also popular. How many people have these for VIC? I'd probably create it as a separate program build, just to...
by aeb
Thu Jun 24, 2021 9:14 am
Forum: Games
Topic: Archon - Unexpanded VIC 20 Version
Replies: 19
Views: 3723

Re: Archon - Unexpanded VIC 20 Version

Thanks Mike, I just heard about this from Misfit/Mika as well and fixed it :) Archon is now updated in Dropbox and in the Denial releases thread. I'll check your boot program, could be useful in the future! (The bug was actually not just in the boot, but also in the file ARCHON, which assumed that i...
by aeb
Thu Jun 24, 2021 5:46 am
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2021
Replies: 36
Views: 61895

Re: VIC-20 Software Releases of 2021

Name: Archon - The Light and the Dark Author: Aleksi Eeben Genre: VIC 20 conversion of a classic arcade-strategy action/board game Requirements: Unexpanded VIC-20 ARCHON - THE LIGHT AND THE DARK Title Screen.jpeg Unexpanded VIC 20 Version by Aleksi Eeben in 2021 First Release (24 June 2021) Downloa...
by aeb
Thu Jun 24, 2021 5:43 am
Forum: Games
Topic: Archon - Unexpanded VIC 20 Version
Replies: 19
Views: 3723

Archon - Unexpanded VIC 20 Version

Released today. I hope you like it! This thread for discussion and comments. Name: Archon - The Light and the Dark Author: Aleksi Eeben Genre: VIC 20 conversion of a classic arcade-strategy action/board game Requirements: Unexpanded VIC-20 Title Screen.jpeg ARCHON - THE LIGHT AND THE DARK Unexpanded...
by aeb
Sun May 02, 2021 1:21 am
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2021
Replies: 36
Views: 61895

Re: VIC-20 Software Releases of 2021

Ass Assembler 1.0 Ass is a symbolic 2-pass assembler compiler for VIC 20, C-64, C-16/Plus4, C-128 and PET. Ass compiles from disk to disk. ass20.png The goal was writing an assembler that works on unexpanded VIC 20 and fits under 2K, so that there's some memory left for labels. VIC 20 Lite version i...
by aeb
Wed Apr 14, 2021 3:38 pm
Forum: Programming
Topic: Ways of scrolling and question for character memory
Replies: 4
Views: 609

Re: Ways of scrolling and question for character memory

[...] is the scrolling achieved using tricks with $9001 / rasters This. (Presumably) in addition with special values in $9000 to access odd raster positions - the YPOS register alone would only let you position the screen window on even raster positions. This is how I scrolled to odd raster positio...