Search found 1099 matches

by tokra
Thu Nov 15, 2012 2:40 pm
Forum: Programming
Topic: Super Mario Bros for VIC-20
Replies: 96
Views: 85510

http://www.youtube.com/watch?v=bgTYLuCvzMA This was done bei streetuff of TRSI for the VIC-20 a while back. I had a chance to chat with him at the Nordlicht-demoparty this year asking him what kind of scrolling this uses. As I suspected he confirmed it uses 4 pixel scrolling. For a real game I don't...
by tokra
Tue Nov 13, 2012 12:44 pm
Forum: General Topics
Topic: Best way to understand the differences?
Replies: 27
Views: 4767

Even though I programmed the modes, I tend to agree with adric22 here - the higher resolution does not look as balanced as on the C64 - the pixels are just too wide on the VIC-20 especially in multicolor-mode. Also in fairness, the 416 vertical resolution is only possible with interlace mode. Nevert...
by tokra
Sun Nov 11, 2012 6:47 am
Forum: Games
Topic: New Release: Doom
Replies: 328
Views: 95900

To keep the momentum, I've converted the Doom-title pic to MFLI (PAL) and MIFLI (NTSC). I wrote a small machine-detection routine, so that it even recognizes VICE and displays a fake MIFLI-picture in emulation, since VICE does not support NTSC interlace-mode. So, you can just start the .d64 on any m...
by tokra
Wed Oct 24, 2012 2:15 pm
Forum: Games
Topic: German Magazine - Type-Ins - 64er
Replies: 61
Views: 24167

You need to press O (the letter) or Fire on your joystick to start. Since nothing happens after RUN this might fool you ;-)
by tokra
Sun Oct 21, 2012 1:44 pm
Forum: Programming
Topic: Strange effects using zeropage with ML
Replies: 3
Views: 835

The VICE-monitor supports watchpoints as well, I'm using this feature a lot when developing for the VIC.
by tokra
Sun Oct 21, 2012 10:15 am
Forum: Programming
Topic: Strange effects using zeropage with ML
Replies: 3
Views: 835

If you're doing stuff in the zeropage or with the stack, it's probably a good idea to disable interrupts first using SEI. The strange effects you are witnessing could well be caused by the interrupt-routines kicking in
by tokra
Sun Oct 07, 2012 5:08 pm
Forum: Programming
Topic: ** New Frontiers in VIC-Hires-Graphics, Part 13
Replies: 21
Views: 10805

The Nordlicht was a rather small demo party with just about 50 people. The Revision-party is the largest one around with about 800 people from all over the world attending in Saarbruecken, Germany. I think I didn't post this: Here's the LIVE-showing of the "Yes Vic Can"-demo at the 2011 Re...
by tokra
Sun Oct 07, 2012 3:59 pm
Forum: Programming
Topic: ** New Frontiers in VIC-Hires-Graphics, Part 13
Replies: 21
Views: 10805

The LIVE-recording from the Nordlicht Party showing of this demo is now on YouTube.
by tokra
Tue Oct 02, 2012 1:21 pm
Forum: General Topics
Topic: Do you think the 1702 monitor is best?
Replies: 13
Views: 2140

I have a 1084 and a 1901 an in comparison the 1901 clearly wins - it has just a beautiful picture. I remember back in the day there was a simple mod to give the 1901 an analog RGB-input for Amiga and the german 64er magazine (if I remember correctly) raved that this was the best Amiga ever looked.
by tokra
Tue Sep 25, 2012 7:02 pm
Forum: Hardware and Tech
Topic: Reccommend me stuff for my SD2IEC please
Replies: 18
Views: 5660

infocom Infocom's text adventures. Nice. The parser isn't finished yet tho. It might be, one day. Awww, come on. Do we need to make this a Kickstarter-project? :wink: It looks like it's 90% done - or what is still missing? Would be great to have the Infocom full experience on the VIC finally. The w...
by tokra
Thu Sep 20, 2012 6:14 pm
Forum: Other Systems
Topic: Retro Gamer magazine celebrates C64's 30th anniversary
Replies: 12
Views: 2739

FWIW: Retro Gamer already had an 8-page-VIC-20 special in issue 46 (which should be roughly 5 years old). Jeff's original "Game Theory" 3.5K version was even one of the "Perfect Ten" VIC-20 games. And Denial is mentioned as the most important VIC-20-forum.
by tokra
Wed Sep 19, 2012 2:00 pm
Forum: Programming
Topic: VIC can again - Demo
Replies: 34
Views: 8140

Thanks for the nice feedback. Since you posted this under the VIC can again -demo thread instead of the Retina Display thread maybe you didn't notice that these are actually two different demos: VIC can again presents a very high color flexible multicolor mode in 84x384 pixels, which can also displa...
by tokra
Mon Sep 17, 2012 10:49 am
Forum: Programming
Topic: Kaikki Laamoista - a simple intro
Replies: 8
Views: 1504

Neat! You should put in on pouet.net though - demo-people out there need to know the VIC is still alive!
by tokra
Sun Jul 22, 2012 10:45 am
Forum: Programming
Topic: ** New Frontiers in VIC-Hires-Graphics, Part 13
Replies: 21
Views: 10805

This mode (192x416) was demonstrated in the "Retina-Display" -demo at the Nordlicht Party 2012 yesterday and won a shared 1st place in the Wild competition - I really should have voted for myself, I guess :twisted: You can find a screenshot, the download-archive and a YouTube-video in the ...
by tokra
Sat Jul 21, 2012 3:36 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2012
Replies: 18
Views: 39316

Name: Retina Display Author: tokra Released: Jul 21, 2012 Requirements: Real NTSC VIC-20 (wont't run on emulators) with 32K RAM expansion Description: Slideshow for a new ultra-hires interlace mode for the NTSC VIC-20: 192 x 416 = 79872 pixels (25% more than C64) Screenshot: http://www.tokra.de/vic/...