Search found 1281 matches

by pixel
Thu Mar 14, 2024 6:42 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

It is what it is: https://github.com/SvenMichaelKlose/arukanoido Does a full release build with all levels and bugs included. See 'download-and-install.sh' to get it up and running on whatever Linux. Please use one of those great online resources to resolve questions on Linux. "In The Making&qu...
by pixel
Thu Mar 14, 2024 6:02 am
Forum: Programming
Topic: Unixoid VIC
Replies: 25
Views: 7035

Unixoid VIC

Talking UltiMem: For the latest revision of INGLE there's a new kernel design. cc65's code generation unfortunately does not allow to use C as a macro assembler without taking all the fun away. Macros to the rescue and the fun is back. Key ideas: No assembly syscall table . Device #31 handles its do...
by pixel
Thu Mar 14, 2024 3:58 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 6658

Re: Assembler

Is there a master plan? What's to be achieved?
by pixel
Fri Mar 08, 2024 1:45 pm
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 6658

Re: Assembler

I'm sure this is a dumb question, but I just wanted to ask if there's a decent, fairly straightforward, assembler any of you can recommend? I'm poking at ca65 but it's slow going and it seems to be one of those tools that can do everything and is perfect as long as you can read the developers' mind...
by pixel
Wed Mar 06, 2024 8:58 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

EDIT:
arukanoido.demo.1691.zip
(521.07 KiB) Downloaded 29 times
Something got confused doing the former uploads. So no promises about The Bug. It's damn late anyhow.
by pixel
Wed Mar 06, 2024 4:53 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

beamrider wrote: Wed Mar 06, 2024 8:43 am didn't realise this thread is nearly 9 years old - will be a relief to draw a line under it I imagine
Yes. Everyone will be happy and I'll have forgotten about it three days later.
arukanoido.demo.1689.zip
(520.66 KiB) Downloaded 17 times
fixes +24K mode and has +3K disabled. AFAIR +24K was preferred by most?
by pixel
Wed Mar 06, 2024 3:09 pm
Forum: Games
Topic: New Game: Emu's Massive Hunt (WIP)
Replies: 76
Views: 10748

Re: New Game: Emu's Massive Hunt (WIP)

...
by pixel
Wed Mar 06, 2024 3:35 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

Could knock off around another 500 cycles from the sprite routines per frame but that would practically make no perceivable difference. No, and you could possibly introduce more bugs - it's plenty smooth enough already. Leave that for your next game in 10 years time :) Phffrghpfunny. I'd rather wri...
by pixel
Tue Mar 05, 2024 6:52 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

nice, didn't notice the clash before but still plays smooth. Could knock off around another 500 cycles from the sprite routines per frame but that would practically make no perceivable difference. i don't much care for the flashing before a screen is shown. Even on a CRT it didn't look pleasing to ...
by pixel
Mon Mar 04, 2024 3:06 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1688.zip
(521.45 KiB) Downloaded 26 times
No mo Vaus/ball color clashes.

EDIT: small bug fixes
by pixel
Sat Mar 02, 2024 9:57 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

arkcharsdoh.png
That is the maximum charset trouble. About 96 chars aren't even used.

I have to write it before I need an emergency dialysis: this game does not look like a piece of art.
by pixel
Fri Mar 01, 2024 10:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1680.zip The game play seems to be sorted with this one. It's fast but not (really) unfair. It's just like the original. Everyone knows it, no-one ever got through it. Obstacles are 100pts now. For the love of novelty this version of the tape loader takes the apex at 6kbit/s but I d...
by pixel
Fri Mar 01, 2024 4:27 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 1798

Re: Give me all your pocket money! (For tapes, that is.)

While I am a fan of physical releases, I'm not really a fan of tapes. Also, on the physical releases I own I still use the digital version (either in emulation or through SD2IEC-drive on the VIC). Everyone wants carts, aye? But anything that is a cool project and/or looks cool in the cupboard will ...
by pixel
Wed Feb 28, 2024 2:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 610
Views: 164629

Re: In the making: Arukanoido – an Arkanoid clone

Made it to round 12. 8) Sometimes one can see blocks just disappearing. That's the only bug left I can spot. The game is too slow at times which can be fixed. Didn't feel like ~15 minutes really.

copei.de/arukanoido1666.webm
by pixel
Wed Feb 28, 2024 5:49 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 1798

Give me all your pocket money! (For tapes, that is.)

I have a couple of questions whose answers might spark some optimism. * Who wants tapes in the first place? Anyone? OK. * What do you want on them? * Who wants their own thing on tape (no matter what platform)? * What do you expect to get with an order? (What would make you feel right home, what wou...