Search found 175 matches
- Sat Feb 27, 2016 4:03 pm
- Forum: Programming
- Topic: Assembly Programming with CBM Prg Studio
- Replies: 10
- Views: 4634
Re: Assembly Programming with CBM Prg Studio
Thanks, Tony
- Wed Feb 24, 2016 5:40 pm
- Forum: Programming
- Topic: Assembly Programming with CBM Prg Studio
- Replies: 10
- Views: 4634
Re: Assembly Programming with CBM Prg Studio
Can you give me some examples? I know the new 'effective address' feature has been causing problems with some users.darkatx wrote:My big complaint is since I am trying to rate my performance I am using the Debugger basically to count cycles and I get some off readings...
- Fri Dec 11, 2015 2:26 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Time to spread some Christmas cheer with a new version of CBM prg Studio. New features in this version: * General editing improvements (select to end, screen etc). * Comment blocks. Debugger now shows effective address of next instruction. Assembler: * Reporting of page boundary crossings for branch...
- Tue Oct 27, 2015 3:11 pm
- Forum: Games
- Topic: Finding a game
- Replies: 2
- Views: 2022
Re: Finding a game
Thanks for trying! I didn't know about that website so I'll have a look around as well.
- Sun Oct 25, 2015 2:43 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Can you give me a clue? :wink: Thanks for that, it looks like the upper/lower case has been mixed up. A dodgy design decision a long time ago means I have one character generator (what turns characters into values) for the assembler and a different one for the BASIC generator. I'm taking them both o...
- Sat Oct 24, 2015 3:08 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Shifted in what way? I found out a while ago that prg studio was using the wrong values for BASIC generation, but I'm confident that this version (3.5.0) is correct and the previous versions have been wrong, at least for assembly programs. I'll do some tests on BASIC generation.
Cheers,
Arthur
Cheers,
Arthur
- Fri Oct 23, 2015 4:18 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Here we go with version 3.5.0 of CBM prg Studio. The main new feature in this version is the ability to assemble fragments of source code, so you can just select some source code and just assemble it, no need to build the whole source. There's also a Halloween Easter egg to find! Please see my websi...
- Sat Oct 17, 2015 3:39 am
- Forum: Games
- Topic: Finding a game
- Replies: 2
- Views: 2022
Finding a game
Bit of a long shot this one but here goes. I'm trying to get hold of game I played on the vic20 back in the day. It was a type in (probably from 'Your Computer' magazine) and involved managing a village's resources while having to deal with bad weather, invasion from other tribes, failing crops etc....
- Wed Oct 07, 2015 1:21 pm
- Forum: Programming
- Topic: Updated BASIC and KERNAL disassembly
- Replies: 31
- Views: 9853
Re: Updated BASIC and KERNAL disassembly
That would be really useful, it would be a great reference to test my assembler.srowe wrote:I can provide that if it's useful to anyone.
- Sun Sep 06, 2015 12:25 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Well here we go with version 3.4.0 of CBM prg Studio. New in this version: * Mixing BASIC and machine code in the same project, exporting labels which can be used by a BASIC program. * Assembler directives for creating blocks of memory. * Data generation tool which uses mathematical functions. * Mor...
- Fri Sep 04, 2015 12:41 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
I've checked this with my debug version and I get an error for >127 bytes backwards and >128 bytes forward. This could mean I've already fixed it or the problem only appears under very specific circumstances. I only tested it with a very simple program.
New version released on Sunday!
New version released on Sunday!
- Tue Mar 24, 2015 3:46 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Just a quick note to say CBM prg Studio v3.2.2 has been released. Again it's mostly a bug fix but there are a couple of new features, such as importing directly to disassembly. Enjoy!
- Sun Feb 08, 2015 5:17 pm
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Thanks for the comments!
Do you mean you want to be able to directly import a binary file into a disassembled window, like when you're editing a source file?
Do you mean you want to be able to directly import a binary file into a disassembled window, like when you're editing a source file?
- Sun Jan 18, 2015 5:04 am
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
Beat those post Christmas blues with a new version of CBM prg Studio! This version is a bug fix release, although there are some improvements in that the screen designer has been sped up (slightly) and the loading of projects and switching between files is much improved. It's available from the link...
- Fri Oct 24, 2014 9:56 am
- Forum: Emulation and Cross Development
- Topic: CBM prg Studio
- Replies: 239
- Views: 158187
Re: CBM prg Studio
CBM prg Studio 3.2.0 has just been released. It's mostly a bug fix to be honest but there are a couple of new assembler features.
As usual, many thanks to the testers, bug reporters and donators who helped with this release!
As usual, many thanks to the testers, bug reporters and donators who helped with this release!