Search found 1065 matches

by groepaz
Wed Sep 13, 2023 9:53 am
Forum: Hardware and Tech
Topic: I/O0 and illegal opcodes
Replies: 9
Views: 2643

Re: I/O0 and illegal opcodes

but there does exist software that uses the so-called "illegal opcodes". To add to this: not seldom in old games there are undocumented opcodes executed not because the coder used them intentionally, but because they are a result of accidental memory corruption during development. (This i...
by groepaz
Sun Sep 10, 2023 11:22 am
Forum: Other Systems
Topic: New Release: PETSTRIP for PET/CBM 3032 and 4032
Replies: 5
Views: 2185

Re: New Release: PETSTRIP for PET/CBM 3032 and 4032

This is really very cool. Imagine showing this to ppl back in 1980 :=)
by groepaz
Sun Jul 02, 2023 5:22 pm
Forum: Programming
Topic: Need help converting multicolor font from atari to commodore.
Replies: 1
Views: 1087

Re: Need help converting multicolor font from atari to commodore.

As said on Lemon - can't you simply use it as is? The binary format should be the same
by groepaz
Sun Jul 02, 2023 5:37 am
Forum: Other Systems
Topic: Help modifying C64 PAL code for NTSC machine
Replies: 5
Views: 2309

Re: Help modifying C64 PAL code for NTSC machine

It uses PB7 indeed, and that's L - correct

The problem might indeed be the video source - if the video was deinterlaced, ie is now 25fps, then it will probably not work
by groepaz
Sat Jul 01, 2023 7:23 am
Forum: Other Systems
Topic: Help modifying C64 PAL code for NTSC machine
Replies: 5
Views: 2309

Re: Help modifying C64 PAL code for NTSC machine

Generally on NTSC everything needs to be 20% percent faster (50Hz PAL vs 60Hz NTSC). So, when you you look at the code, there is one delay loop at $c044 which is called with different values in X at various places. So the first/easy attempt is to make this delay loop 20% faster (which then means all...
by groepaz
Fri Jun 30, 2023 6:49 pm
Forum: Other Systems
Topic: Help modifying C64 PAL code for NTSC machine
Replies: 5
Views: 2309

Re: Help modifying C64 PAL code for NTSC machine

this is the code to begin with .C:c000 A5 2B LDA $2B .C:c002 85 FC STA $FC .C:c004 A5 2C LDA $2C .C:c006 85 FD STA $FD .C:c008 A9 00 LDA #$00 .C:c00a 8D 03 DD STA $DD03 .C:c00d 20 E4 FF JSR $FFE4 ; check keyboard .C:c010 C9 00 CMP #$00 .C:c012 F0 F9 BEQ $C00D .C:c014 20 4D C0 JSR $C04D .C:c017 20 75...
by groepaz
Wed Jun 28, 2023 10:33 am
Forum: Programming
Topic: Vic-20 mouse driver & demo program for NEOS mouse
Replies: 54
Views: 29978

Re: Vic-20 mouse driver & demo program for NEOS mouse

I think you'll have to make sure to plug in the mouse before turning on the computer, and also make sure nothing else uses that joystickport before you run the NEOS program.... its really all a bit unstable
by groepaz
Sat Jun 17, 2023 8:50 am
Forum: Hardware and Tech
Topic: Can you use a 6502B clocked at 1Mhz in a Vic20?
Replies: 4
Views: 2918

Re: Can you use a 6502B clocked at 1Mhz in a Vic20?

Its just the maximum clock rating, many MOS chips have this. In a VIC20 (or C64 for that matter) any "A" or "B" (and variants without) can be used
by groepaz
Sat Jun 17, 2023 8:48 am
Forum: Programming
Topic: Loading multiple data files into memory - HELP!!!
Replies: 8
Views: 977

Re: Loading multiple data files into memory - HELP!!!

If you are using kernal, you can use one file and patch into the STOP vector (iirc) to update the progress bar (or do whatever during load)
by groepaz
Wed Jun 14, 2023 7:47 am
Forum: General Topics
Topic: Suggestions, please!
Replies: 6
Views: 2258

Re: Suggestions, please!

I always found "Capture the flag" somewhat impressive, being such an early title with first person 3D
by groepaz
Tue May 16, 2023 4:29 am
Forum: Other Systems
Topic: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !
Replies: 17
Views: 3478

Re: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !

It's not as exaggerated as you might believe. It's not a question of believing. As said before, anything "hit" would be all across the usual places. Let alone "tremendous hit amongst Commodore 64 programmers, from beginners all the way up to seasoned coders." Vision BASIC does p...
by groepaz
Tue May 16, 2023 3:55 am
Forum: Other Systems
Topic: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !
Replies: 17
Views: 3478

Re: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !

To be honest, most of the time i don't bother, because i am really not that interested in those new games. I see what is being released (and what is not) though :) As for this BASIC compiler, i might take a brief look at it and play around with it for a while, IF it'd be available for free. I wont p...
by groepaz
Tue May 16, 2023 3:25 am
Forum: Other Systems
Topic: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !
Replies: 17
Views: 3478

Re: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !

In other words, don't expect all software to make its way there, especially if the developers step in. Am I wrong about this? Was the above just rhetoric on the part of their admins? a) CSDb is an archive, whatever is released gets an entry, sooner or later. That however doesn't necessarily mean th...
by groepaz
Mon May 15, 2023 1:29 pm
Forum: Other Systems
Topic: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !
Replies: 17
Views: 3478

Re: 1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler !

Could it be that the vast majority of purchasers aren't interested in posting it to nefarious websites?
As soon as it becomes a "hit", it will happen :)