Search found 263 matches
- Wed Mar 06, 2024 6:08 pm
- Forum: Games
- Topic: Survivor RUN
- Replies: 6
- Views: 6102
Re: Survivor RUN
Oh, according to the programmer's readme/instructions, the missiles can hit the wall and even hit & destroy an enemy base! I did try, but was not successful. He also writes that he does not remember if they can hit the floor. Well, they can! And in the process they do destroy a bit of the barrie...
- Wed Mar 06, 2024 5:36 pm
- Forum: Games
- Topic: Survivor RUN
- Replies: 6
- Views: 6102
Re: Survivor RUN
Very stylish animated intro screen. I have never seen anything like it on Vic. In-game graphics are great too with good use of multicolor for "sprites" and explosions. Way too hard, but the combination of the barrier destructive capabilities of bombs, thrust, and enemy missiles hint at pot...
- Wed Jan 31, 2024 7:49 pm
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (Released)
- Replies: 91
- Views: 28710
Re: New Game: Emu's Massive Hunt (WIP)
Neat mix of hi-res and multicolor. Multicolor is used sparingly but enough to spice it up. The hi-res->mc change when the emu drops into water works and can almost be viewed as a "water fx"
- Tue Jan 23, 2024 8:20 pm
- Forum: Games
- Topic: Verbix by Fabrizio-Caruso
- Replies: 6
- Views: 7204
Re: Verbix by Fabrizio-Caruso
Bewildering at first, but not so bad once the underlying 15-sliding-game mechanics have been understood. Enjoyable, but each game session is too long for me. Perhaps a time bonus for completing a level would help (e.g. points for each empty tile).
- Fri Jan 19, 2024 12:51 pm
- Forum: Games
- Topic: New Game: FiZZ for Vic20 (35Kb)
- Replies: 21
- Views: 10657
Re: New Game: FiZZ for Vic20 (35Kb)
Hey, how did you know that my favorite level also was my last completed level? Elementary psychology, I guess :lol: Anyway, yesterday I completed a few more. Level 17 & 19 were surprisingly easy (pleasant surprise). 20 was also quickly solved, but mostly through a little trial and error. Level 1...
- Thu Jan 18, 2024 9:02 am
- Forum: Games
- Topic: New Game: FiZZ for Vic20 (35Kb)
- Replies: 21
- Views: 10657
Re: New Game: FiZZ for Vic20 (35Kb)
Some feedback from me. (I have only tested the one-player, one char levels) Pressing up for jump while pushing left or right (i.e. a long jump or running jump) is inconsistently handled. Left results in a flying jump, right in no jump at all. (I do understand that long jumps over chasms, as typical ...
- Wed Jan 17, 2024 11:50 am
- Forum: Collecting and History
- Topic: Documenting the unreleased/cancelled/prototype video game "Ice Palace"
- Replies: 10
- Views: 5423
Re: Documenting the unreleased/cancelled/prototype video game "Ice Palace"
This ticks almost all my boxes for a great Vic game. -Smooth jumping platformers were a rarity on Vic in the early '80s and action puzzlers were even rarer. This combines them! -It has music (and a melody 13-year-old me would have recognized from a favorite childhood kids-LP). -It has fruits – loads...
- Fri Aug 25, 2023 8:56 am
- Forum: Games
- Topic: Vic1001 game list
- Replies: 18
- Views: 18046
Re: Vic1001 game list
I lifted the game from the TAP and exomized it, so it can simply be started with LOAD and RUN: ( download ) For all intents and purposes this is a true port of the Xevious arcade! The intro tune, the (only slightly annoying) background whistle tune, the flight over an extended landscape, and the ic...
- Thu Apr 27, 2023 6:06 pm
- Forum: Games
- Topic: New Game: VICSTRIP
- Replies: 15
- Views: 8443
Re: New Game: VICSTRIP
Imagine this back in '82. This + Jelly Monsters would make the ultimate "Vic 20 does what Atari 2600 doesn't"-argument.
- Tue Apr 11, 2023 9:02 am
- Forum: Games
- Topic: New Game: Murderlize all Humans! - Vic20 +16k
- Replies: 10
- Views: 7604
Re: New Game: Murderlize all Humans! - Vic20 +16k
Hi there Marco and Rich, Yeah this is my latest release and the idea is I want to make a second version of the game later on with many more game mechanics: Suck tubes Conveyor belts Lasers Teleporters and anything else I can think of :D Image - Mockup - Murderlize all humans II.png Anyway greetings...
- Fri Apr 01, 2022 6:07 pm
- Forum: Games
- Topic: The Perils of Willy Ending
- Replies: 8
- Views: 2149
Re: The Perils of Willy Ending
Good job Snarko! It's easy to miss that we are seeing the first level following the last level as there are no level numbers on screen, and certainly no room names like those of Manic Miner and Jet Set Willy. I guess we should not be so surprised of any missing congratulatory message :lol: Still a g...
- Tue Dec 14, 2021 4:47 pm
- Forum: Games
- Topic: Is there a V/H scrolling Football game for the VIC?
- Replies: 9
- Views: 1650
Re: Is there a V/H scrolling Football game for the VIC?
Vic does not even have a decent top-down, 360 degrees control, racing games - neither scrolling, nor single screen ones. It's easy to imagine the excellent Omega Race modified into a racing game. The static screen homebrew port of Hat Trick is as close to football you get http://sleepingelephant.com...
- Sun Oct 24, 2021 7:03 pm
- Forum: Games
- Topic: AndyH is working on something AMAZING
- Replies: 11
- Views: 2322
Re: AndyH is working on something AMAZING
Looks superb. I have rarely, or never, seen such use of colors on Vic. Shaded multicolor graphics look richer - and IMO better - on Vic compared to C64 as Vic has more actual color, i.e. instead of several shades of gray. Boulderdash is another recent example of that. The game itself looks very prom...
- Mon Sep 13, 2021 4:51 am
- Forum: Games
- Topic: Boulder Dash Preview
- Replies: 24
- Views: 11527
Re: Boulder Dash Preview
Wonderful. Compared to the C64 version, it shows a little less horizontally and a little more vertically. The playing area (excluding the status bar) must be 232x208. Is this done by the same guy that did the Gianna Sisters scrolling background demo?
- Thu Jan 21, 2021 7:48 pm
- Forum: Games
- Topic: Trolley Problem for Unexpanded VIC
- Replies: 17
- Views: 3144
Re: Trolley Problem for Unexpanded VIC (WIP)
There was a very well made BASIC C64 game, Trolley Follies, a few years ago.
https://www.youtube.com/watch?v=YOT4Rro7lY0
Your game looks smooth & pretty.
https://www.youtube.com/watch?v=YOT4Rro7lY0
Your game looks smooth & pretty.