Search found 263 matches
- Wed Dec 14, 2016 8:02 am
- Forum: Games
- Topic: Making of Myriad
- Replies: 6
- Views: 1982
Making of Myriad
Nice two-page article in the latest issue of Retro Gamer #162 Myriad was one of the few UK games I did not play back in the days, but I remember reading suprelatives in Swedish mail order brochures. The author Steve Clark actually had several coin-ops in his student house (he got them from pubs for ...
- Wed Nov 30, 2016 6:36 pm
- Forum: Games
- Topic: VIC-20 Isometric game prototype?
- Replies: 49
- Views: 12533
Re: VIC-20 Isometric game prototype?
So pretty and quick
Good thing VIC gets an isometric game as even ZX81 has one by now
https://www.youtube.com/watch?v=9T6m1IUqCa8
I am sure Misfit knew about this but I didn't!
Good thing VIC gets an isometric game as even ZX81 has one by now
https://www.youtube.com/watch?v=9T6m1IUqCa8
I am sure Misfit knew about this but I didn't!
- Wed Nov 23, 2016 10:58 am
- Forum: Games
- Topic: Cosmic Jailbreak
- Replies: 6
- Views: 2489
Re: Cosmic Jailbreak
1979 arcade game Cosmic Guerilla!
Re: Hat Trick
I have let him know but he was already aware of your game and plan to update the article when he has the timeVic Porter wrote: Btw, now that it's not WIP... someone pointing out this port to that FRGCB blog would be appreciated
Re: Hat Trick
Thank you again for the game. I have not had the time to play it that much but I can for sure say that it is much more playable with the black helmet fix. I did fiddle with the graphics but only for a very short time. I was mostly interested in the possibility to make it in multi-color but since it ...
- Sat Oct 29, 2016 7:46 am
- Forum: Games
- Topic: Halloween Game Release: It Came From the Grave
- Replies: 18
- Views: 10758
Re: Halloween Game Release: It Came From the Grave
Addictive and stylish as always The multicolor player character is a nice touch and makes it stand out in subtle way. I made it to the end rather quickly (the knowledge of 'only' ten levels motivated me).
- Sun Oct 23, 2016 6:32 pm
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3875
Re: WIP - Hat Trick
Wow! Vic-20 was not exactly spoiled by a lot of arcadey sport games back in the days. There were basically none! I never played C64 Hat Trick and I did not know of the 1984 arcade original, but now I am tempted to check them out as this plays very well. I definitely think the players should be solid...
- Fri Sep 23, 2016 5:24 pm
- Forum: Games
- Topic: WIP - VICrossroads
- Replies: 8
- Views: 2039
Re: WIP - VICrossroads
Fast indeed! Very nice, I hope to see more Vic-ports
- Wed Jun 22, 2016 4:13 pm
- Forum: Games
- Topic: VIC-20 Isometric game prototype?
- Replies: 49
- Views: 12533
Re: VIC-20 Isometric game prototype?
Very nice! I love how each coder has it's own sort-of "style" for the newer VIC-20 games. While you use HiRes-graphics most of the time reminiscent of ZX Spectrum games, beamrider mostly uses Multicolor (Pooyan, Popeye), which due to its chunky pixels looks more like Atari 2600. Then you ...
- Wed Jun 22, 2016 6:40 am
- Forum: Games
- Topic: VIC-20 Isometric game prototype?
- Replies: 49
- Views: 12533
Re: VIC-20 Isometric game prototype?
Too cool... If Vic hadn't been killed off by C64, we would, no doubt, have seen many of these for Vic. Not all isometric-styled games are very playable. Crawlingly slow isometric games that nevertheless try to incorporate arcade actions fail miserably in the fun department... but they are still 'coo...
Re: Athanor
Really great to see a VIC-adventure with early (and good!) C64-style adventure illustrations! I will try it eventually, but I have a few other adventure games on my to-do-list. First of all I have to finish Adventureland (I began playing it last year and I think I came pretty close to complete it th...
- Wed Apr 27, 2016 7:19 am
- Forum: Games
- Topic: Release: Game Theory REMAKE
- Replies: 9
- Views: 4486
Re: Release: Game Theory REMAKE
Elegant and very nice. I loved being surprised by a new mini game when you thought you had discovered them all since long. Now I have to try the original
- Fri Jan 15, 2016 9:57 am
- Forum: Games
- Topic: (not so new) Release: Improbable War
- Replies: 5
- Views: 2335
Re: (not so new) Release: Improbable War
Nice idea and very attractive graphics. It can perhaps be improved by showing the enemy marker type before the final movement into battle and destruction.
I wonder if it is possible to modify it to be more skill based (less luck based) without having to implement much more AI.
I wonder if it is possible to modify it to be more skill based (less luck based) without having to implement much more AI.
- Sun Nov 22, 2015 8:14 pm
- Forum: Other Systems
- Topic: Scramble on the Atari VCS2600
- Replies: 16
- Views: 5073
Re: Scramble on the Atari VCS2600
yes, I saw that. I'm thinking the pulse code base could come in handy here :wink: as the Vic-20 doesn't have a decent version of Scramble. My thoughts exactly. A 16K Pulse would make a very nice Scramble (or even a full blown Nemesis/Gradius). There is also a very nice TI Scramble from 2013. My fav...
- Wed Nov 11, 2015 6:53 am
- Forum: Games
- Topic: Release: Popeye
- Replies: 89
- Views: 42697
Re: Popeye - **Initial Release**
Well done! I'm improving the vertical hit testing accuracy as tokras above post for the next release, which will probably make it a bit easier and allow refuge on the third step :D , so you will have the accoldade of being the only one to complete the tough version 0.31 without Snapshots!! Thanks! ...