Search found 12 matches
- Sun Sep 28, 2008 8:10 pm
- Forum: Programming
- Topic: http://www.kdef.com is offline?
- Replies: 6
- Views: 2724
Re: http://www.kdef.com is offline?
Hi! I've tried to get the 6502 cross compiler at this url but the site is offline. Someone have information to find the Quetzalcoatl cross compiler? Oh Wow! Somebody noticed! :-) Yes, there was a problem at the domain registrar. The web site was offline for 48 hours. It's back now, but the registra...
- Tue Oct 31, 2006 9:14 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Screens
Hi d0c,d0c wrote:any screens of the game?
There's a screenshot here:
http://www.kdef.com/geek/vic/vicbjsw.html#RPG
Also in the ZIP/manual on the same link.
cheers
bj
- Mon Oct 30, 2006 2:12 am
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Re: Alpha Testing
Hi, all. After some 10 hours of total play, I finished alpha-testing Sorcery V1.1, dungeon B. For those who like a fantasy twist, this is the link to a more detailed map, designed thinking of the dungeon as an ancient city, ruined and fallen into the underground empire of monsters and bandits. Hope...
- Sun Oct 29, 2006 11:43 pm
- Forum: Emulation and Cross Development
- Topic: Help me with ca65 (cc65)
- Replies: 10
- Views: 5738
LSR_A
Hi Nippur,nippur72 wrote:"LSR_A"
Yeah. Was aware of that. I'll add it to the TODO list.
cheers
bj
- Wed Oct 18, 2006 11:49 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Re: Alpha Testing
Hey Orion, I will try and use it for the next few dungeons I'm gonna map! By exceeding the 16Kb limit, could add a few lines of code to generate one with a keypress. Alas don't have my notes, so I'm not sure what the clear and redraw screen characters are; you might look at the SAVE routine. That du...
- Tue Oct 17, 2006 8:44 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Re: Alpha Testing
Hi Orion, > - Surprisingly, found entrance #3 only one room away (position 3-15 on the map) That's the randomiser. Anything can happy. (aka. on a 40-pick lotto card the numbers 1, 2, 3, 4, 5, 6, 7 and 8 have just a big a chance as anything else. :-)) > - Mapping the dungeon with Excel (see below for...
- Thu Oct 12, 2006 5:30 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Compiler
Orion is alpha testing. > I could've sworn you mention UPL on the web page describing the game.. It's downloadable from the same page, but separate ZIPs. In the doco say I would have loved to have written it in UPL or ASM, but not enough memory to hold your development system and target app in memor...
- Thu Oct 12, 2006 5:08 pm
- Forum: Emulation and Cross Development
- Topic: Help me with ca65 (cc65)
- Replies: 10
- Views: 5738
Quetzalcoatl Bugs?
> Due to some bugs in the assembler, I'm switching > from Quetzcoatl to cc65 (ca65). Anyway I am not > able to produce an executable that I can load in VICE. What bugs are you experiencing in the Quetzalcoatl assembler? Quetzalcoatl's assembler should be fine; The runtime was written in it. http://s...
- Tue Oct 10, 2006 11:58 pm
- Forum: Emulation and Cross Development
- Topic: 6502 Assembler/Tiny C Cross-Compiler
- Replies: 0
- Views: 6615
6502 Assembler/Tiny C Cross-Compiler
This web site is offline.
- Tue Oct 10, 2006 11:25 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Alpha Walk
[Orion] > Many thanks to you, Brendan, for having revived this game. No probs! As I said to Orion in e-mail, I had been considering taking the vic site down, because I didn't think anyone was using it. Obviously, Will keep it up now. [Anders] > What happens if you run the Basic portion through Austr...
- Mon Oct 09, 2006 8:07 pm
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Release 1.1 Candidate (first update in 22 years! :-o)
Thanks Anders and Orion! (No way I could have found that looking at the 22x23 char screen!) BTW The VICE monitor binary loader is weird; it doesn't do what it says it does. Loading straight from d64 disk per Orion's suggestion worked though. (Also watch for running a snapsnot with different disks/ta...
- Sun Oct 08, 2006 1:19 am
- Forum: Games
- Topic: WIP: Sorcery (was: Two problems with Sorcery)
- Replies: 43
- Views: 28288
Cool!
It's me! Found Denial through Orion70. Heard about Denial years ago, but wondered if it was an Urban Legend. :-) Yay! Glad to hear someone is having fun with Sorcery! Back in 1986 my neighbours and I played it to death. His Dad was a Pastor, so we couldn't cast spells when he was in the room. :-) Se...