Search found 1271 matches

by Ghislain
Fri Jan 12, 2024 7:16 am
Forum: Hardware and Tech
Topic: New penultimate-plus-2-cartridge
Replies: 57
Views: 11528

Re: New penultimate-plus-2-cartridge

Rich wrote: Fri Oct 20, 2023 2:00 pm Cheers AndyH I`ll pop him a message, have you checked it out with a SD2IEC.
Did this issue get resolved? I am considering ordering this.
by Ghislain
Thu Jan 11, 2024 6:30 am
Forum: General Topics
Topic: Jeff's VIC 20 Book
Replies: 268
Views: 27862

Re: Jeff's VIC 20 Book

I just ordered a copy from Amazon. I can't wait to get it!
by Ghislain
Sun Apr 30, 2023 2:09 pm
Forum: Games
Topic: Yoho - Scott Adams interpreter
Replies: 75
Views: 36027

Re: Yoho - Scott Adams interpreter

Thanks to Ghislain, I have updated Yoho and Howay so that timers now work :) https://github.com/Kweepa/Yoho/blob/master/yoho.d64 https://github.com/Kweepa/Yoho/blob/master/howay.d64 You're welcome -- I am happy to help. As I wind down from games development on the VIC-20, I think I am ready to bein...
by Ghislain
Wed Mar 29, 2023 7:28 am
Forum: Games
Topic: Yoho - Scott Adams interpreter
Replies: 75
Views: 36027

Re: Yoho - Scott Adams interpreter

I fixed the issue with this, finally. All counter-related operations need to be 16 bit, so I added a small 16 bit lookup table to convert the bytes stored in the instructions to shorts. But... I had to download cc65 again and Yoho doesn't compile with it any more :| Will try to find an old version ...
by Ghislain
Wed Jan 04, 2023 2:39 pm
Forum: Games
Topic: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)
Replies: 9
Views: 2309

Re: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)

At least from an ethical standpoint, it's better that I source images from an AI art generator than from scouring Google Images for perfect images to convert to the VIC-20 graphics format (as I did a lot in the previous game). But still, even though Midjourney helped a lot here for the following exa...
by Ghislain
Tue Jan 03, 2023 3:05 pm
Forum: Games
Topic: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)
Replies: 9
Views: 2309

Re: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)

I'm using an AI called Midjourney to generate some potential cover artwork (featuring Wandauvial). I know I'm putting a cart before the horse, but this technology generates high quality images in mere minutes. I wish I had this tool five years ago!
1.jpg
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2.jpg
by Ghislain
Wed Jun 22, 2022 12:22 am
Forum: Games
Topic: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)
Replies: 9
Views: 2309

Re: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)

That works out perfectly. I retire in 10 years and by then, I will have time to play it. :D :D :D I've a feeling that I won't be finished until I retire myself! For my part, I loved the solid systems and mechanics in ROQV, but ultimately I set it aside because the themes and creatures were too dark...
by Ghislain
Mon Jun 20, 2022 12:49 am
Forum: Games
Topic: Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)
Replies: 9
Views: 2309

Realms of Quest VI progress thread (currently in early planning stages, or I wish I had more free time)

1.jpg (this is just a mockup) Dislcaimer : I haven't officially started working on this game yet. I'm mostly dabbling, working on a font (inspired from Diablo, but with some differences) and graphics. Regarding the graphics--I've decided that I want to go for a more authentic feeling where I will w...
by Ghislain
Tue May 11, 2021 2:03 am
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

Good work chaps. Any recommendations of boards to connect to? I find Mighty Term to be the most useful terminal program for the VIC-20. It's quite versatile, and it works very well at displaying Commodore graphics in 40 columns (albeit in a single color). And there is also a simulated 80 column mod...
by Ghislain
Mon May 10, 2021 11:14 pm
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

srowe wrote: Sun May 09, 2021 3:42 amTry $B031 (SYS45105), that just patches the vectors.
Thank you for this. I've created a D64 image that integrates your build of the fix that is located at $B000.
by Ghislain
Sun May 09, 2021 1:29 am
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

Did this not work at all for you? If I SYS 45071, it brings me back to the startup screen: **** cbm basic v2 **** 28159 bytes free ready. This works fine if I run this manually--but only with PLUS/TERM and NINJATERM. Is there an SYS or JSR entry point that will not reset the VIC-20 to the startup s...
by Ghislain
Sat May 08, 2021 10:55 am
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

realms3.jpg I made a disk image that contains VIC-20 terminal programs that will work with srowe's rs232 fix at 2400 baud. Most notably, the versions of Mighty Term and VICTERM have been modified to enable the fix if you choose options 2 and 6 from the menu (I had to JSR to the rs232 fix when the t...
by Ghislain
Mon May 03, 2021 3:47 am
Forum: Games
Topic: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)
Replies: 648
Views: 215683

Re: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)

Wow, thanks so much for this massive update! Will this version be available to all the purchasers of previous boxed or digital versions? I sent the latest version to the publisher (Double Sided Games). However, anyone who has bought the game and contacts me directly will be sent the updated version.
by Ghislain
Fri Apr 30, 2021 1:36 pm
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

This wedge was my first step into understanding the VIC RS-232 code. I actually did a more radical rewrite http://www.sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=8307&start=75#p100411 which tried to make it more usable. I can spin you a copy relocated at $0400 if you want. ...
by Ghislain
Fri Apr 30, 2021 10:24 am
Forum: Hardware and Tech
Topic: Vic 20 user port at no more than 1200 baud?
Replies: 31
Views: 3320

Re: Vic 20 user port at no more than 1200 baud?

I was able to get the wedge to work with Mighty Term. Basically I used the VICE emulator's monitor to hunt for every occurrence of "CMP #$0D" until I could find the part of the program that enters terminal mode (after you press the RETURN key). Thankfully, the great Craig Bruce had padded ...