I will make some time to give it a go.
Huge thanks for including Vic20 support and if looks like you have everything covered in what the c64 and Vic needs.
Search found 370 matches
- Sun May 19, 2024 4:19 pm
- Forum: Programming
- Topic: Hare Basic - Fast integer BASIC for VIC 20 and C-64
- Replies: 13
- Views: 689
- Sun May 19, 2024 10:51 am
- Forum: Programming
- Topic: Hare Basic - Fast integer BASIC for VIC 20 and C-64
- Replies: 13
- Views: 689
Re: Hare Basic - Fast integer BASIC for VIC 20 and C-64
I've just watched Robin's video. It looks most impressive, well done aeb. I wonder if I can interface my lbm8 library with it in some way? Can we add our own go commands? You'd have been a millionaire if you'd released this back in 1984! (edit): Read the manual. I see you have made it super easy to ...
- Sat May 18, 2024 8:03 am
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277
Re: New Game: Emu's Massive Hunt (WIP)
I've had to delay due to some unsavoury business, but hope to put the upload very soon.
- Sun May 12, 2024 4:05 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3659
Re: WIP: Bubble Bobble
Yea, Turbo Rascal's character editor is pretty good too. It's what I've used for my games.
- Wed May 08, 2024 6:05 am
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277
Re: New Game: Emu's Massive Hunt (WIP)
Thank you, yes, I'll be putting up the download this weekend (hopefully).
- Mon Apr 29, 2024 11:56 am
- Forum: Programming
- Topic: 3D Stars
- Replies: 14
- Views: 1702
- Mon Apr 29, 2024 11:47 am
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1320
Re: Formula V20 '85
Really nice. I've not finished a race yet, but getting the hang of it. There's always a car on the bends so if you slow down before you get to one it's easier to avoid a collision. This feels like a game where a bit of practice yields the results. The audio works really well, that engine noise is ni...
- Sun Apr 28, 2024 11:22 am
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3659
Re: WIP: Bubble Bobble
On the VIC-20, that'd imply having two 'layers' of soft-sprites: the top layer for Bub+Bob+enemies which gets updated more often, and the bottom one which contains the bubbles, again as part of the background. Collisions of the enemies with the bubbles can be handled by checking co-ordinates. Yea, ...
- Sun Apr 28, 2024 4:32 am
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3659
Re: WIP: Bubble Bobble
Hewco UK, who for sure is reading this now :-) .... also made a nice video with the soundtrack, few years ago. https://www.youtube.com/watch?v=myEIysrkwsA I found a nice piano note key (A, C, etc) listing for it which made converting it really easy. I did consider making this game myself, having do...
- Fri Apr 19, 2024 12:40 pm
- Forum: Games
- Topic: Prince of Persia
- Replies: 57
- Views: 11735
Re: Prince of Persia
This looks fantastic! The wall perspective suits the hardware and hides the wide pixels nicely. Good choice to use hires. Thanks! yes, it would have been great to have the 'Prince' drawn in multicolor mode (using three colors as the C64 version), but the losse in resolution, didn't worth it (IMHO)....
- Sun Apr 14, 2024 2:57 am
- Forum: Games
- Topic: Prince of Persia
- Replies: 57
- Views: 11735
Re: Prince of Persia
Totally amazing, you've got the feel for the game right and superb presentation!
- Mon Apr 01, 2024 8:59 am
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277
Re: New Game: Emu's Massive Hunt (WIP)
Hi Mike, maybe a West Midlands regional thing
Keys yes, although in this case the key colour unlocks all doors of the same colour.
Keys yes, although in this case the key colour unlocks all doors of the same colour.
- Sun Mar 31, 2024 1:33 pm
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277
Re: New Game: Emu's Massive Hunt (WIP)
This is a playthrough of a bit of the first third of the game (in NTSC). Warning - spoilers!
* I need to fix NTSC a bit further.
* I need to fix NTSC a bit further.
- Sat Mar 30, 2024 5:48 pm
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277
Re: New Game: Emu's Massive Hunt (WIP)
Almost complete now. Found a problem on NTSC in the dungeons where I have a colouring routine running to make the area around you light up. Previously I had moved this to run after clearing the sprite characters so I could detect the correct characters on the screen and colour the appropriate ones, ...
- Sun Mar 24, 2024 2:41 am
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12277