Search found 129 matches

by PhilRanger
Mon Mar 11, 2013 3:20 pm
Forum: Programming
Topic: Poxels splash screen + animation
Replies: 30
Views: 5991

Superb Mike. I'll take time to digest the source code and I'm sure I'll learn a lot!
by PhilRanger
Sun Mar 10, 2013 5:18 pm
Forum: Programming
Topic: Poxels splash screen + animation
Replies: 30
Views: 5991

This method takes away 2K just for a constant definition of the character set, and then you still have to add in the screen data. Not a problem with memory extension and if not one load for the splash screen then one load for the game. IMO, using a bitmap (like MINIGRAFIK/MINIPAINT) or doing 'spars...
by PhilRanger
Sat Mar 09, 2013 8:38 am
Forum: Programming
Topic: Poxels splash screen + animation
Replies: 30
Views: 5991

Hi, This thread got me thinking... If we think about poxels in general, for black and white there are 16 possible combinations, which already exist in the VIC. Let's say we make a custom defined char set in multi-color so our poxels can now be 4 colors instead of two (background, frame, auxiliary + ...
by PhilRanger
Thu Jan 31, 2013 7:51 pm
Forum: Emulation and Cross Development
Topic: Minigrafik GIMP Plugin Development
Replies: 26
Views: 10260

Re: Minigrafik GIMP Plugin Development

hawk wrote:The ultimate goal is to allow GIMP to write Minigrafik files directly, reading them is just the first stage in learning how to program GIMP plugins.
I got drool all over my keyboard now. Who do I send the bill to? :roll:
by PhilRanger
Thu Jan 31, 2013 7:23 pm
Forum: General Topics
Topic: Denial Forum acting strange?
Replies: 9
Views: 1953

Denial Forum acting strange?

Hello,

I don't know if it is just with me, but this forum doesn't really work anymore under Chrome (have to reload almost every page, images broken, can't post) and under Internet Explorer I don't see anymore the categories that have new posts in color. Anyone else?

Phil
by PhilRanger
Wed Jan 30, 2013 7:48 am
Forum: Programming
Topic: Smooth vertical scrolling problem...
Replies: 4
Views: 3411

Re: Smooth vertical scrolling problem...

'm trying to setup a vertical scrolling screen, but smoothly using HPOS==0 to delay the screen by the extra line to get single line position.. This works fine, and very well.. I didn't know this was possible. Could you please let me know where I could find more info on this? Also, is it also possib...
by PhilRanger
Tue Jan 29, 2013 5:48 am
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

Mike wrote:
I was not talking about a full-screen bitmap. Just the characters around the player position must be taken care of.
Yes I got that. I think a fully bit-mapped screen would be too slow anyway.
by PhilRanger
Mon Jan 28, 2013 5:09 pm
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

Thanks. I understand what you mean. I was hoping some overlay using scan might have been possible to avoid forcing the user to go to hi-res altogether but maybe I'm just dreaming!
by PhilRanger
Mon Jan 28, 2013 7:10 am
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

Re: New Platform Game Programming Tool

RJBowman wrote:Did you plan to use multi-color for your scrolling game?
In my case yes, but I want to provide an "open source toolkit" that would allow both if possible
by PhilRanger
Sun Jan 27, 2013 8:17 pm
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

Sorry, it seems I am not able to explain properly what I mean. I want to skip redefining characters for mid positions for everything that is part of the decor, while having scrolling smoother than full character. Here's a crude example, using only native characters. https://www.box.com/s/w7mgceimlg7...
by PhilRanger
Sat Jan 26, 2013 4:18 pm
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

Re: New Platform Game Programming Tool

a) Does it already exist? Depends. Horizontal scrolling is not too unusual in VIC-20 games. Examples: Splatform , Level edit (also vertical), Dragonwing , ... I'm thinking about an "open source" tool more than a single game. A tool to make platform programming easy, even in basic. b) Any ...
by PhilRanger
Sat Jan 26, 2013 9:14 am
Forum: Games
Topic: Randomness in games
Replies: 23
Views: 4485

Thanks Mike!
by PhilRanger
Sat Jan 26, 2013 8:41 am
Forum: Programming
Topic: New Platform Game Programming Tool
Replies: 12
Views: 3262

New Platform Game Programming Tool

Hello, There are not many platform games in the SuperMario style on the VIC and I think that the lack of an easy and fast tool for scrolling might be the main reason for it. Please let me know if something similar exists, but I'm thinking about developing something like this: 1- Move the whole scree...
by PhilRanger
Sat Jan 26, 2013 7:46 am
Forum: Games
Topic: Randomness in games
Replies: 23
Views: 4485

Re: Randomness in games

I've been playing Super Mario Bros. The entire game is pretty much scripted. The enemies and obstacles are entirely predictable. I feel like this gives the designer complete control over the experience. I think that non-random is better for long games (it takes hours to go through Mario) while shor...
by PhilRanger
Sat Jan 19, 2013 11:55 pm
Forum: Games
Topic: Finished: Olympic Dash (New Release)
Replies: 10
Views: 4042

Ghislain wrote: When all is said and done, I'll probably put out a games anthology that can be run from a uIEC device, emulator, or on multiple floppy disks.
This is one of the occasions I regret this forum doesn't have the Facebook "Like" button