Search found 755 matches

by beamrider
Tue Jan 16, 2018 12:30 pm
Forum: Games
Topic: WIP: Manic Miner port
Replies: 28
Views: 517

Re: WIP: Manic Miner port

Kweepa wrote:Looks like it'll have to be a 16k tape game :)


just wondering - why the swing back to tape when carts can go up to 32K?
by beamrider
Fri Jan 12, 2018 3:46 pm
Forum: Games
Topic: WIP: Manic Miner port
Replies: 28
Views: 517

Re: WIP: Manic Miner port

Just had a play. Good job!

I've haven't played the original (never having owned a spectrum) so looking forward to the completed game.
by beamrider
Fri Jan 12, 2018 8:56 am
Forum: Games
Topic: WIP: Manic Miner port
Replies: 28
Views: 517

Re: WIP: Manic Miner port

Suggestion: When you do the tune, consider using the recently posted 10-bit accuracy code to prevent it sounding off key...
by beamrider
Thu Jan 11, 2018 3:02 pm
Forum: Games
Topic: WIP: Manic Miner port
Replies: 28
Views: 517

Re: WIP: Manic Miner port

Awesome, will take a look later.

Cart would be great (make sure it's gold plated though) :wink:
by beamrider
Wed Jan 10, 2018 2:05 pm
Forum: Games
Topic: New physical cartridge release: Cheese And Onion
Replies: 61
Views: 2332

Re: New physical cartridge release: Cheese And Onion

Maybe a second batch - I don't think mine are...
by beamrider
Sun Jan 07, 2018 5:31 am
Forum: Games
Topic: New physical cartridge release: Cheese And Onion
Replies: 61
Views: 2332

Re: New physical cartridge release: Cheese And Onion

Have to agree. Not providing an image to people that have bought the cart is a bit "unfriendly" IMHO.

I have bought the physical cart but not had chance to play it so far as my real Vic's desk space has been commandeered for repairing a 1980s ghetto blaster the last 2 months...
by beamrider
Fri Jan 05, 2018 5:10 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 334
Views: 15122

Re: In the making: Arukanoido – an Arkanoid clone

Played revision 716 some more - seems pretty stable now. No crashes or glitches encountered and the sprite movement seems very fluid!
by beamrider
Fri Jan 05, 2018 1:30 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 334
Views: 15122

Re: In the making: Arukanoido – an Arkanoid clone

pixel wrote:
beamrider wrote:No online Hi-Scores using an ESP8266 then :cry:

Yeah, that really spoils my days, too. :P


Indeed.... :wink:
by beamrider
Fri Jan 05, 2018 1:08 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 334
Views: 15122

Re: In the making: Arukanoido – an Arkanoid clone

No online Hi-Scores using an ESP8266 then? :cry:

Just played the latest version. Not too sure about the digitised sound, seems to kill the frame-rate and sounds very scratchy.

.. but apart from that looking good.
by beamrider
Fri Jan 05, 2018 11:45 am
Forum: Hardware and Tech
Topic: HASL for cartridges? (split/OT from: Cheese & Onion)
Replies: 199
Views: 2716

Re: HASL for cartridges? (split/OT from: Cheese & Onion)

could do with something like this that has a switch to disable auto-start..
by beamrider
Fri Jan 05, 2018 4:42 am
Forum: Programming
Topic: BASIC compilers
Replies: 6
Views: 181

Re: BASIC compilers

Another (much better IMO) option to consider is switching to C. C is also a much more useful language in the wider context and games written in it are closer to ML performance as the releases from the Misfit stable aptly demonstrate. I created a wrapper for Robert Hurts's Sprite Libary at the end of...
by beamrider
Thu Dec 21, 2017 8:04 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 334
Views: 15122

Re: In the making: Arukanoido – an Arkanoid clone

How do you know that is the final version? It's missing the animations on the intro sequence for starters...
by beamrider
Wed Dec 20, 2017 11:18 am
Forum: Programming
Topic: 10-Bit Oscillator Frequency Resolution
Replies: 12
Views: 539

Re: 10-Bit Oscillator Frequency Resolution

How does this work exactly? I.e. the theory behind it as opposed to how to use it...
by beamrider
Mon Dec 18, 2017 6:33 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 334
Views: 15122

Re: In the making: Arukanoido – an Arkanoid clone

I was due to get a copy of the final physical/digital release as a 'reward' for programming the sound effects and music.

Haven't heard anything recently from pixel so I presume it has been suspended due to life events
by beamrider
Sun Dec 17, 2017 5:38 pm
Forum: Hardware and Tech
Topic: Node MCU
Replies: 2
Views: 92

Re: Node MCU

This has been done already, check out the WiModem from CbmStuff. I have one, quite good but I find limited use for a Vic-20 serial modem, other than "proving it works"... Serial is way too slow though for online games etc.. I was after something a bit more... up/downloading at Wifi speeds ...

Go to advanced search