Search found 1288 matches

by beamrider
Thu Mar 28, 2024 2:41 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 36
Views: 1481

Re: Assembler

Out of interest and as something I've never really used. What's the benefits of using a monitor rather than just going straight to an assembler and using the VICE monitor.
by beamrider
Tue Mar 26, 2024 6:24 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 36
Views: 1481

Re: Assembler

I would suggest separating the problem into two parts..

1) Learning 6502
2) Learning to program the VIc hardware in 6502.

I would use the many web based resources (google 6502 assembler online) for part 1 then you will find part 2 much easier.
by beamrider
Tue Mar 19, 2024 6:07 am
Forum: Emulation and Cross Development
Topic: Using Exomizer
Replies: 13
Views: 608

Re: Using Exomizer

Attached with Makefile in the ZIP: 32k-loader.zip Assuming that all works since you've attached a make file. In Popeye I had an additional step of copying the bootstrap/relocate code to the cassette buffer as the first step and running everything from there otherwise it overwrote itself when reloca...
by beamrider
Thu Mar 07, 2024 2:23 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

didn't realise this thread is nearly 9 years old - will be a relief to draw a line under it I imagine Yes. Everyone will be happy and I'll have forgotten about it three days later. arukanoido.demo.1689.zip fixes +24K mode and has +3K disabled. AFAIR +24K was preferred by most? I don't think many pe...
by beamrider
Wed Mar 06, 2024 8:43 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

didn't realise this thread is nearly 9 years old - will be a relief to draw a line under it I imagine
by beamrider
Wed Mar 06, 2024 2:25 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

pixel wrote: Tue Mar 05, 2024 6:52 pm Could knock off around another 500 cycles from the sprite routines per frame but that would practically make no perceivable difference.
No, and you could possibly introduce more bugs - it's plenty smooth enough already. Leave that for your next game in 10 years time :)
by beamrider
Tue Mar 05, 2024 1:43 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

nice, didn't notice the clash before but still plays smooth.

i don't much care for the flashing before a screen is shown. Even on a CRT it didn't look pleasing to my eyes. Reminded me of having a loose video cable :)
by beamrider
Fri Mar 01, 2024 10:02 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 399

Re: Give me all your pocket money! (For tapes, that is.)

I'd probably cough up 30 Euros for a bit of collectable-ia, if it came in a nice box etc. 10 Euros for a digital download.
by beamrider
Sat Feb 24, 2024 5:17 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

pixel wrote: Sat Feb 24, 2024 9:09 am A level editor would also be lovely. ;) Sounds like too much overhead to a fed up coder.
Yeah, personally I think a high-score saving or keyboard input is a luxury I can easily live without. Much prefer to see it released sooner.
by beamrider
Sat Feb 24, 2024 5:11 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

works great on real hardware. buttery smooth.

I was able to enter my hi-score with paddles.

nit-picking - but could you de-bounce the fire button for entering a letter as it easily enters two letters when you only wanted one.
by beamrider
Wed Feb 21, 2024 2:44 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.

Really looking forward to the finished product.

Top line now flickering during into music, but I guess you know that.
by beamrider
Sun Feb 18, 2024 9:07 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 598
Views: 149930

Re: In the making: Arukanoido – an Arkanoid clone

pixel wrote: Sun Feb 18, 2024 7:46 am arukanoido.demo.1609.zip further reducing frame drops, e.g. by unleashing the full power of VIC font rendering. ;)
Image

Nice one. Plenty smooth enough to me eyes.

Just tiny bug introduced, leaves some detritus in the top left corner occasionally.
by beamrider
Sun Dec 24, 2023 12:01 pm
Forum: Hardware and Tech
Topic: Vic 20 Rev D, low voltage across the board, black screen
Replies: 16
Views: 5838

Re: Vic 20 Rev D, low voltage across the board, black screen

I hate voltage drops - I have the same problem on a boombox I'm trying to repair.

Only way I've found to trace them is to isolate parts of the upstream circuit by cutting traces and progressively re-introduce it back until you find the offending component(s).
by beamrider
Tue Dec 19, 2023 11:39 am
Forum: Hardware and Tech
Topic: Vic 20 Rev D, low voltage across the board, black screen
Replies: 16
Views: 5838

Re: Vic 20 Rev D, low voltage across the board, black screen

Try removing any socketed ICs to see if the voltage rises.

Did it work before you re-capped it? Try some switch cleaner on the on/off rocker as well, perhaps there's a voltage drop across it.
by beamrider
Tue Dec 05, 2023 11:36 am
Forum: General Topics
Topic: Ed for Prophet 5
Replies: 20
Views: 7952

Re: Ed for Prophet 5

wow I got to admire you on this..

The intersection of Prophet 5 and Vic-20 users must be very small :)