Search found 762 matches

by tokra
Sat Jul 15, 2017 2:56 am
Forum: Buy, Sell, and Trade
Topic: FOR SALE: VIC20 FULL-RAM expansion cartridge +37K RAM with RESET!
Replies: 17
Views: 429

Re: FOR SALE: VIC20 FULL-RAM expansion cartridge +37K RAM with RESET!

Your binary does not work with SYS4000 (it still loads to $9800). However, I compiled a version to $9c40 a while back to be found here: http://www.tokra.de/vic/2kexpansion/sjload$9c40-s.prg This is most likely the same reduced version that is also on the MegaCart. When compiling SJLOAD you can turn ...
by tokra
Mon Jun 26, 2017 3:42 pm
Forum: General Topics
Topic: SVIDEO vs SCART
Replies: 5
Views: 105

Re: SVIDEO vs SCART

S-Video is definitely the way to go, but you have to make sure your output device actually supports it. Lot of newer TVs don't. Either way, even doing the S-Video-mod and then converting that signal back to composite gives a better quality than the composite-signal the VIC originally produces.
by tokra
Sat Jun 17, 2017 4:33 am
Forum: Programming
Topic: Maxi-/Uber-Edit
Replies: 35
Views: 1506

Re: Maxi-/Uber-Edit

I've found a small bug that would strangely only show on real VIC-20. If you pressed STOP/RESTORE the VIC-20 would sometimes crash and sometimes go back to normal display mode. I've cleared up the vector-setup-routine and this seems to fix it. I've updated the files on my webpage to the most recent ...
by tokra
Fri Jun 16, 2017 4:17 pm
Forum: Emulation and Cross Development
Topic: VICE questions - Mac
Replies: 5
Views: 100

Re: VICE questions - Mac

See chapter 2.5 here:

https://github.com/bobsummerwill/VICE/b ... MacOSX.txt

Should be ESC+ FN+Cursor UP then for RESTORE
by tokra
Fri Jun 16, 2017 6:05 am
Forum: Emulation and Cross Development
Topic: VICE questions - Mac
Replies: 5
Views: 100

Re: VICE questions - Mac

vicassembly wrote:2. I cannot figure out the keys to run/stop restore. I believe run/stop is the escape key because when I press shift-escape it does a LOAD

ESC is the STOP-key, so far you are correct. "Page up" should be the RESTORE-key. So if you do ESC+PG UP you should get STOP/RESTORE.
by tokra
Fri Jun 09, 2017 6:52 am
Forum: Games
Topic: Work in progress: REALMS OF QUEST V
Replies: 295
Views: 8134

Re: Work in progress: REALMS OF QUEST V

Why not use the existing UltiMem-cartridge for such a project? It is an existing and working platform that provides everything a game like this would need. 8 MB of Flash-ROM and 1 MB of RAM. Hacking together yet-another-cart just seems overkill to me. Anyways, first the game should be completed. Run...
by tokra
Fri Jun 02, 2017 4:21 am
Forum: Programming
Topic: 4ty - 40x25 interlaced text mode on unexpanded VIC 20
Replies: 3
Views: 196

Re: 4ty - 40x25 interlaced text mode on unexpanded VIC 20

Great stuff! I had the same idea a while back, and remember discussing it with Mike, but disregarded it because of the flicker. Kudos for being crazy enough to implement this :D I see that you do not use the "native" interlace-mode when using NTSC. I noticed during my experiments with NTSC...
by tokra
Thu May 18, 2017 4:15 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

I like the 4x8 font Mike uses best:

viewtopic.php?t=7560#p81381
by tokra
Thu May 18, 2017 2:32 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

Very nice! I noticed with the latest build that the startup-music of each level and when missing a ball seems to be missing a note at the beginning.

Also see here for the areas where the pipe-outline has errors:
error.png
error.png (4.32 KiB) Viewed 79 times
by tokra
Wed May 17, 2017 5:55 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

The cyan-pipe-border has two bugs in them since a few builds. See two pipes from the bottom left and right. Extra-lifes should be awarded at 20.000 and then every 60.000 if I understand the documentation online correct. Laser still goes through gold-bricks while it shouldn't. Waiting for the E-extra...
by tokra
Sat May 13, 2017 6:25 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

Ok, gave it another test run, and I got closer to the sound-effects-missing-issue in Vice: - If I set Autostart setting - PRG autostart mode to "Disk image" everything works as expected - If I set Autostart setting - PRG autostart mode to "Virtual FS" effects sound are missing fo...
by tokra
Tue May 09, 2017 1:03 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

Latest bug report: - ingame-audio starts a little quicker now, but still about 5 seconds of silence (no effects) after game-start - C-extra still has the ball always going in the same direction. This makes it impossible to solve a level if the last piece is in a place you cannot reach - collision de...
by tokra
Sun May 07, 2017 3:00 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

Am using the same, freshly built version on Linux. But it's fine here. :( It really doesn't have to do with VICE, as said it worked fine in your commit from a week ago! I checked with the VICE-monitor to confirm it never reaches the part that sets the volume. So it must have been something you chan...
by tokra
Sat May 06, 2017 1:45 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 217
Views: 10169

Re: In the making: Arukanoido – an Arkanoid clone

- when using VICE (drag and drop arukanodio.prg into the VICE-window), the game starts and plays the music, but the actual sounds during gameplay are silent for the first 10 seconds or so. Probably another value that is not correctly reset in memory on game-start. I checked with the VICE-monitor an...

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