Search found 68 matches

by Shaun.Bebbington
Sat Oct 17, 2015 6:25 pm
Forum: Games
Topic: WIP - Vicmine
Replies: 13
Views: 7090

Re: WIP - Vicmine

Good work - much better than my version (which is 100% "minimised" and obfuscated BASIC).

Maybe Cronosoft will consider this release because it's better and the colour scheme is nicer?

Thanks,

Shaun.
by Shaun.Bebbington
Thu Oct 15, 2015 5:24 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

It felt like a year since I started messing around with Commodore BASIC again, and actually it's closer to 2! Where does the time go?

Anyway, the Cronosoft version was rejected due to the colour scheme so I decided to release it into the public domain, as you will now see.

Thanks,

Shaun.
by Shaun.Bebbington
Thu Oct 15, 2015 5:09 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2015
Replies: 21
Views: 29846

Re: VIC-20 Software Releases of 2015

Name: Mine Sweep Mini (Cronosoft edition) Author: Donkeysoft Released: Oct 15, 2015 Requirements: Unexpanded/+3K VIC-20 Description: Mine Sweep Clone Screenshot: https://dl.dropboxusercontent.com/u/79554215/MineSweepMini.png Download: Attached Discuss here: http://sleepingelephant.com/ipw-web/bulle...
by Shaun.Bebbington
Tue Oct 28, 2014 1:47 am
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

Out of curiosity, does declaring your variables with a % specifically tell CBM BASIC that the range of this number can only be -32768 to +32767 (or is it -32767 to +32768)?? If so, this is very useful to know.

Regards,

Shaun.
by Shaun.Bebbington
Sat Oct 25, 2014 1:59 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2014
Replies: 18
Views: 31015

Re: VIC-20 Software Releases of 2014

Name: Bounce Freeware Author: Donkeysoft Released: October 25th, 2014 Requirements: unexpanded VIC-20 Description: Bounce the ball against the walls and ceiling Screenshot: https://dl.dropboxusercontent.com/u/79554215/blogpics/bounce-vc-20.png Download: See attached Read more and discuss 'Bounce' he...
by Shaun.Bebbington
Sat Oct 25, 2014 1:49 pm
Forum: Games
Topic: Bounce released into the public domain.
Replies: 2
Views: 5796

Bounce released into the public domain.

Hi all, As Cronosoft has rejected the release of Bounce for the unexpanded machine, I thought I'd better release it as freeware. Here's a discussion thread as is typical for other releases on these forums. So, feel free to leave complaints or feedback. All of the decisions made in Bounce are deliber...
by Shaun.Bebbington
Fri Oct 24, 2014 2:06 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

Here is a quick example of using 16 bytes to represent 128 flags, ie, 1 could be "a ship is here" :-) 0 gosub 1000:rem put bits into ram at 820 10 for i=0 to 15:poke 820+i,0:next i: rem clear the bits first 20 for i=0 to 15 30 y=128 40 for a=7 to 0 step -1 50 poke 820+i,peek(820+i) or (y*(...
by Shaun.Bebbington
Fri Oct 24, 2014 12:55 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

What I found in your code is that you're using line 0 to hold the contents of the hidden mine-field. That is a little tricky (as a mine-field is :-)). Since there's only a few states that a location in the mine-field can have, it is maybe a suggestion to use the (4-bit wide) memory locations at $94...
by Shaun.Bebbington
Mon Oct 20, 2014 1:36 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

I wrote another game yesterday, though it's not Battleships. PM me if you'd like to test the current release candidate :-)

Regards,

Shaun.
by Shaun.Bebbington
Fri Oct 17, 2014 12:37 am
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

Hi Joshua, There is a version coming soon from Cronosoft as well which will work on unexpanded and +3K machines. If the extra RAM is detected, a custom character set is loaded in, and a few other tweaks. I made the tape and disk images earlier this week and sent them to Simon, expect the Cronosoft v...
by Shaun.Bebbington
Wed Oct 08, 2014 2:54 pm
Forum: Emulation and Cross Development
Topic: What programming environments are you using?
Replies: 26
Views: 7460

Re: What programming environments are you using?

I'm a big fan of CBM prg Studio, but use other tools such as Notepad++ and others.

Regards,

Shaun.
by Shaun.Bebbington
Wed Oct 08, 2014 12:32 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Re: Mine Sweep Mini RC1

RC1-1 seems stable so it is released.

If I do another version, it'll include joystick controls, a 15 x 15 area and some other things.

Regards,

Shaun.
by Shaun.Bebbington
Wed Oct 08, 2014 12:29 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2014
Replies: 18
Views: 31015

Re: VIC-20 Software Releases of 2014

Name: Minesweep Mini (aka Minesweeper Mini) Author: Donkeysoft Released: October 8th, 2014 Requirements: unexpanded VIC-20 Description: Cost-reduced Mine Sweeper game in CBM BASIC Screenshot: https://dl.dropboxusercontent.com/u/79554215/disk-images/mine-sweep-mini.png Download: mine-sweep-mini.zip R...
by Shaun.Bebbington
Tue Oct 07, 2014 5:12 pm
Forum: Programming
Topic: Mine Sweep Mini RC1
Replies: 13
Views: 8383

Mine Sweep Mini RC1

Hi, Here's Mine Sweep Mini RC1. One may select a skill level on starting, which will determine the number of flags that you are able to place. When you have placed all of your flags, the program will auto-check whether you are a winner or not, but as the game now allows more than 10 flags, I've adde...
by Shaun.Bebbington
Sun Oct 05, 2014 5:32 pm
Forum: Programming
Topic: Mine Sweep WIP.
Replies: 2
Views: 1487

Re: Mine Sweep WIP.

Thanks Mike, I'm pretty bad at these logic games (especially playing them). I have a joystick routine for the VC20, which is good. This new version *should* do some of the things that you have suggested. Although I've yet to complete it without cheating. And yes, the program listing does need refact...