Search found 501 matches

by GreyGhost
Sun Feb 17, 2019 8:54 pm
Forum: Programming
Topic: Screen POKE - Help
Replies: 8
Views: 6277

Re: Screen POKE - Help

Yep, you could also do this,

10 poke36879,61:poke7788,81
by GreyGhost
Tue Jan 08, 2019 10:28 pm
Forum: Programming
Topic: The IF statement....
Replies: 35
Views: 18753

Re: The IF statement....

And very pretty... :wink: I taught myself a good bit ML programming in about 4 or 5 months, 3 or 4 hours of coding a night and asking a lot of questions on here and another forum dedicated to 6502 coding. I wrote my second version of Diamond Hunt then. I'm obviously not as skilled as some others her...
by GreyGhost
Sat Sep 01, 2018 10:56 am
Forum: Emulation and Cross Development
Topic: Setting up Peripherals in Vice 3.0
Replies: 0
Views: 6047

Setting up Peripherals in Vice 3.0

I've been using Vice 2.4 for a while now and recently moved to Vice 3.0. In 2.4 I had my drives set up as such; Drive 8 was a normal 1541 and drive 9 was an IEC device pointing to a folder. I could load disks with drive 8 and drive 9 was to store and fetch data files. I can't seem to reproduce this ...
by GreyGhost
Wed Aug 15, 2018 5:18 pm
Forum: Games
Topic: New Release: THE KEEP
Replies: 24
Views: 25081

Re: New Release: THE KEEP

Change the map key to shift. You could then use shift/lock as a pause.
by GreyGhost
Fri Jul 27, 2018 9:47 pm
Forum: Games
Topic: Looking for a game with balloons
Replies: 11
Views: 7439

Re: Looking for a game with balloons

That was my first thought as well. Lightsaver.
by GreyGhost
Thu Jun 28, 2018 4:01 pm
Forum: Programming
Topic: Joystick assembler routine
Replies: 15
Views: 9639

Re: Joystick assembler routine

That first one routine looks like it was written by me a while ago. It should work correctly but I haven't played around with the Vic 20 for a few years now. The routine in it's entirety looked like this: joy_dir = $f7 ;could be any location in RAM joy1 = $911F joy2 = $9120 joy_moves JSR joy_stick ;...
by GreyGhost
Thu Mar 01, 2018 6:35 pm
Forum: Games
Topic: WIP: Manic Miner port
Replies: 96
Views: 80435

Re: WIP: Manic Miner port

If you're taking requests, I bet Fairlight would be a crowd pleaser. :D

https://www.youtube.com/watch?v=3mfEVYCqcCs
by GreyGhost
Wed Feb 07, 2018 9:17 am
Forum: Games
Topic: New Release: Exit Plan Z 2
Replies: 36
Views: 24779

Re: New Release: Exit Plan Z 2

I'd like to add, all of the test playing we do as a game develops, the game play does become easier. It's the nature of things. What's obvious to you may not be so to someone else. Think of ways to make the AI surprise even yourself. <-inspirational, no? :shock:
by GreyGhost
Sun Feb 04, 2018 11:20 am
Forum: Games
Topic: New Release: Exit Plan Z 2
Replies: 36
Views: 24779

Re: New Release: Exit Plan Z 2

I like them as well. Can't wait to try this out.
by GreyGhost
Thu Oct 19, 2017 3:11 pm
Forum: Games
Topic: Paddle Games
Replies: 51
Views: 19366

Re: Paddle Games

Alien Soccer has a paddle version or option, iirk.
by GreyGhost
Thu Sep 28, 2017 4:16 pm
Forum: Games
Topic: International Karate VIC20 [Ultimem] [CANCELLED]
Replies: 72
Views: 17892

Re: [WIP] International Karate VIC20 [Ultimem]

Absolutely! Minipaint and Minigrafik are both amazing utilities.
karate.zip
(1.88 KiB) Downloaded 567 times
by GreyGhost
Tue Sep 26, 2017 4:33 pm
Forum: Games
Topic: International Karate VIC20 [Ultimem] [CANCELLED]
Replies: 72
Views: 17892

Re: [WIP] International Karate VIC20 [Ultimem]

Kudos man. I had the same idea a while back but got no further than some graphics. I can't wait to see how it turns out.
karate01.jpg
by GreyGhost
Wed Aug 02, 2017 5:10 am
Forum: Programming
Topic: A peculiar behaviour
Replies: 4
Views: 2399

Re: A peculiar behaviour

Are you sure? It almost seems like the start of BASIC has been moved to 7680.
by GreyGhost
Thu Jul 13, 2017 5:44 pm
Forum: Games
Topic: New release: Dropout
Replies: 25
Views: 7944

Re: New release: Dropout

Here it is: