Search found 493 matches

by GreyGhost
Wed Feb 07, 2018 9:17 am
Forum: Games
Topic: New Release: Exit Plan Z 2
Replies: 17
Views: 755

Re: New Release: Exit Plan Z 2

I'd like to add, all of the test playing we do as a game develops, the game play does become easier. It's the nature of things. What's obvious to you may not be so to someone else. Think of ways to make the AI surprise even yourself. <-inspirational, no? :shock:
by GreyGhost
Sun Feb 04, 2018 11:20 am
Forum: Games
Topic: New Release: Exit Plan Z 2
Replies: 17
Views: 755

Re: New Release: Exit Plan Z 2

I like them as well. Can't wait to try this out.
by GreyGhost
Thu Oct 19, 2017 3:11 pm
Forum: Games
Topic: Paddle Games
Replies: 44
Views: 1655

Re: Paddle Games

Alien Soccer has a paddle version or option, iirk.
by GreyGhost
Thu Sep 28, 2017 4:16 pm
Forum: Games
Topic: [WIP] International Karate VIC20 [Ultimem]
Replies: 17
Views: 1061

Re: [WIP] International Karate VIC20 [Ultimem]

Absolutely! Minipaint and Minigrafik are both amazing utilities.

karate.zip
(1.88 KiB) Downloaded 26 times
by GreyGhost
Tue Sep 26, 2017 4:33 pm
Forum: Games
Topic: [WIP] International Karate VIC20 [Ultimem]
Replies: 17
Views: 1061

Re: [WIP] International Karate VIC20 [Ultimem]

Kudos man. I had the same idea a while back but got no further than some graphics. I can't wait to see how it turns out.
karate01.jpg
by GreyGhost
Wed Aug 02, 2017 5:10 am
Forum: Programming
Topic: A peculiar behaviour
Replies: 4
Views: 241

Re: A peculiar behaviour

Are you sure? It almost seems like the start of BASIC has been moved to 7680.
by GreyGhost
Thu Jul 13, 2017 5:44 pm
Forum: Games
Topic: New release: Dropout
Replies: 25
Views: 2501

Re: New release: Dropout

Here it is:
by GreyGhost
Fri Jun 30, 2017 8:39 pm
Forum: Games
Topic: Oregon Trail
Replies: 16
Views: 1564

Re: Oregon Trail

I have no idea what version this one is, but here ya go...
oregon trail-8k.zip
(5.81 KiB) Downloaded 26 times
by GreyGhost
Fri Jun 23, 2017 4:48 pm
Forum: Games
Topic: Brainstorming
Replies: 18
Views: 971

Re: Brainstorming

Are you asking for ideas about game setting or story line? How about looking at the different styles of RPG and game mechanics. I think it was Rings of Medusa or Eternal dagger that turned me off just because of the movement style(number keys). If it's story line, the post apocalyptic theme is prett...
by GreyGhost
Fri Jun 16, 2017 8:46 pm
Forum: Programming
Topic: Sega Light Phaser
Replies: 7
Views: 417

Re: Sega Light Phaser

If your keyboard is still working and you have disk access, consider yourself lucky. IIRC, Sega peripherals have voltage on a pin that Commodores don't. Might wanna do some research to make sure.
by GreyGhost
Sun Apr 02, 2017 4:35 pm
Forum: Programming
Topic: 320x200 - a CGA emulator for VIC-20! (+35K RAM req'd)
Replies: 7
Views: 986

Re: 320x200 - a CGA emulator for VIC-20! (+35K RAM req'd)

This is pretty neat. I was expecting the usual April Fools gag. lol. The scrolling is very fast. I look forward to seeing what becomes of this.
by GreyGhost
Sat Mar 25, 2017 7:44 am
Forum: Emulation and Cross Development
Topic: Windows Sound Effect Editor
Replies: 10
Views: 515

Re: Windows Sound Effect Editor

If you're looking for more features, how about a mute button for each channel. This is a much needed tool and I hope you continue to update and expand on this app.
by GreyGhost
Thu Mar 02, 2017 10:19 am
Forum: Games
Topic: (wip) Final Quest
Replies: 47
Views: 2162

Re: (wip) Final Quest

Wow. it's turning into the year for the adventure game enthusiasts. Thumbs up!
by GreyGhost
Mon Sep 12, 2016 9:40 pm
Forum: Games
Topic: GTW has a small Vic 20 page
Replies: 1
Views: 267

GTW has a small Vic 20 page

Looking on the Games That Weren't web site the other day, I noticed they had a small Vic 20 section with a couple of web sites. One site had a few games that I believe I've seen here before, DuDu, by Simon. The other site had a collection of 4 games, Changa, Alpha Raid, Boom Blaster, and Polar Maze,...
by GreyGhost
Mon Jun 13, 2016 8:03 pm
Forum: Programming
Topic: Moving Variable Data and Gaining Memory
Replies: 3
Views: 405

Re: Moving Variable Data and Gaining Memory

This idea could even be used with the cassette buffer on unexpanded machines. I'm curious if this would work too. I may have been a little hasty saying that about string variables, not understanding that their memory location is actually set by the bottom of memory, but it absolutely works with num...

Go to advanced search