Thanks!
Off topic again: is there a comprehensive list of those new VIC releases somewhere? I've only seen a dozen or so games.
Search found 1255 matches
- Tue Jan 22, 2008 5:57 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
- Tue Jan 22, 2008 11:28 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
- Mon Jan 21, 2008 10:48 am
- Forum: Collecting and History
- Topic: New Book: The rise and the fall of Commodore
- Replies: 47
- Views: 13484
- Mon Jan 21, 2008 1:14 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
I note each screen uses 256 characters - I'm assuming you used a type of compression to maximise the number of screens possible? Yup, simple Jet Set Willy style compression - draw character x y times in direction z starting at location, err, Q. Although that was a side benefit of keeping the sprite...
- Sun Jan 20, 2008 2:14 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
First thought is BUGGERY. It shouldn't look like that. Does it always look that way, or is it random? I just downloaded the D64 and the PRG and played through to that point with each and the room looked fine - the same layout as the first room but with a doorway on the left. I know it's asking a lot...
- Sun Jan 20, 2008 11:21 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
- Sat Jan 19, 2008 8:00 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
This is an awesome game! I think you shouldn't worry about the difficulty level... I only made it to night 4 after several attempts, but I started to get a feel for the game and I don't think it's unfair. Impressive that you got 16 different screen layouts into an unexpanded BASIC program! And I lov...
- Sat Jan 19, 2008 4:22 pm
- Forum: Games
- Topic: What was your first Vic game and what Vic games you had?
- Replies: 46
- Views: 13888
The first Vic game we had was Commodore's Alien cartridge. I think the only other commercial game we had was Imagine's Arcadia. That got played much more than Alien, despite requiring a load from tape. Galaxia by Romik looks like a more polished version of the same game, but I can't find a ROM to se...
- Sat Jan 19, 2008 1:30 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
- Sat Jan 19, 2008 11:38 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
Thanks again, nbla.
Here is the new version with NTSC support, joystick controls and a title screen logo.
http://www.kweepa.com/step/games/BlueStar.zip
First post being updated now.
Source code is here for those interested:
http://www.kweepa.com/step/games/BlueStar20Jan08.zip
Here is the new version with NTSC support, joystick controls and a title screen logo.
http://www.kweepa.com/step/games/BlueStar.zip
First post being updated now.
Source code is here for those interested:
http://www.kweepa.com/step/games/BlueStar20Jan08.zip
- Thu Jan 17, 2008 2:23 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
I suggest you to do just one version for both PAL and NTSC machines with Joy support too. Yes, good idea. I'll look into that. Presumably there's an easy way to autodetect PAL/NTSC. [EDIT] Is reading the vertical screen origin (PEEK(36865)) reliable? Assuming that you use a text file and DASM simpl...
- Thu Jan 17, 2008 8:32 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
Btw before to add it on Mega-Cart do you think to release a Joy version ? in this case i prefer to add a joy version. Yes, I'd like to do a joystick version and an NTSC version. The architecture changes required for the NTSC version (I'll have to drop from 50Hz to 30Hz since I blew my sprite render...
- Wed Jan 16, 2008 8:21 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226
- Wed Jan 16, 2008 11:36 am
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67226