Yes! Another awesome game, thanks Jeff!
I can't believe it fits in 3.5k!
Like you say, rock hard on emulator. It took me about 15 tries to get away. The hardest part was shooting the guard - not because of the controversy, but because the timing was so tricky.
Search found 1255 matches
- Sat Sep 06, 2008 8:18 pm
- Forum: Games
- Topic: New Game Release: HEIST
- Replies: 24
- Views: 18656
- Thu Sep 04, 2008 7:17 pm
- Forum: Games
- Topic: Ethics in Games
- Replies: 31
- Views: 9078
- Wed Aug 27, 2008 9:44 pm
- Forum: General Topics
- Topic: How many members Denial has? I ask about book..
- Replies: 10
- Views: 1842
- Mon Aug 25, 2008 11:11 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67232
- Mon Aug 25, 2008 9:38 pm
- Forum: Emulation and Cross Development
- Topic: Wanted: VIC online emulator
- Replies: 96
- Views: 28591
- Mon Aug 25, 2008 9:34 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67232
- Thu Aug 14, 2008 11:46 pm
- Forum: Games
- Topic: New release : RETURN TO FORT KNOX
- Replies: 17
- Views: 15570
I just picked up a copy of Retro Gamer 53 and Return to Fort Knox gets a half page in the Homebrew Rated section:
http://www.kweepa.com/step/pix/ReturnTo ... x_RG53.jpg
Whee!
http://www.kweepa.com/step/pix/ReturnTo ... x_RG53.jpg
Whee!
- Tue Aug 12, 2008 3:23 pm
- Forum: General Topics
- Topic: Engineers Bil Herd, Andy Finkel interview on-line!
- Replies: 3
- Views: 1232
- Wed Jul 16, 2008 4:13 pm
- Forum: International VIC
- Topic: Paper Soft type-ins (comments) (ITA/ENG)
- Replies: 205
- Views: 141422
It looks a lot like Xonox's Robin Hood.
http://www.mobygames.com/game/vic-20/ro ... tId,94672/
http://www.mobygames.com/game/vic-20/ro ... tId,94672/
- Thu Jul 10, 2008 4:38 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67232
- Thu Jul 10, 2008 3:40 pm
- Forum: Games
- Topic: New Release : BLUE STAR
- Replies: 99
- Views: 67232
Hi everyone, I was planning to have the game published by Cronosoft, with a box like this: http://www.kweepa.com/step/games/bluestarbox.jpg Unfortunately Simon at Cronosoft is having trouble getting the game onto a 1541 floppy so that he can master the tapes. Is there anyone in the UK willing to tra...
- Sun Jul 06, 2008 11:04 pm
- Forum: Emulation and Cross Development
- Topic: Tommy Gun a game editor!!!
- Replies: 82
- Views: 23326
- Tue Jul 01, 2008 2:58 pm
- Forum: Hardware and Tech
- Topic: Commodore Cartridge Fonts
- Replies: 3
- Views: 1801
- Mon Jun 30, 2008 11:20 pm
- Forum: Programming
- Topic: Astro Nell's map format
- Replies: 4
- Views: 2050
From memory, didn't he also find memory in the ROM which decoded into acceptable levels...or was that Splatform? I don't know about the levels (it's possible I guess), but it certainly looks like some of the tile graphics are doing double duty, perhaps as code or multicolor versions of letters or s...
- Mon Jun 30, 2008 6:22 pm
- Forum: Programming
- Topic: Astro Nell's map format
- Replies: 4
- Views: 2050
Astro Nell's map format
Hi, I don't know if this has been discussed before, but I couldn't find anything with a search, so... I was very impressed by the complexity of the rooms in Astro Nell, and have been wondering how 4mat squeezed them into 3.5k. I had a eureka moment yesterday. http://www.kweepa.com/step/pix/astronell...