Search found 20 matches

by furroy
Mon Dec 18, 2023 4:33 pm
Forum: Programming
Topic: RS232 value of first character is doubled
Replies: 4
Views: 3973

Re: RS232 value of first character is doubled

probably off by a bit? make sure both sides are using same parity & stop bits settings i imagine
by furroy
Fri Dec 15, 2023 10:25 am
Forum: Programming
Topic: Increasing the number of sound voices?
Replies: 4
Views: 3883

Re: Increasing the number of sound voices?

I don't know about more voices, but people have found a way to improve each voice.

Example here: https://github.com/ThePhotoChemist/Fami ... /README.md
by furroy
Sat Oct 28, 2023 2:28 pm
Forum: General Topics
Topic: Need Vic20 Music/SFX
Replies: 9
Views: 4516

Re: Need Vic20 Music/SFX

Hand crafted music would be ideal, but finding someone willing to learn/use VicTracker is easier said than done!
by furroy
Wed Oct 25, 2023 4:05 am
Forum: Emulation and Cross Development
Topic: Colour blue on NTSC VICs.
Replies: 17
Views: 5470

Re: Colour blue on NTSC VICs.

i had weird color issues in vice until i changed my palette to colodore. all other palettes had weird, yet different issues.
by furroy
Tue Oct 24, 2023 8:11 am
Forum: General Topics
Topic: Need Vic20 Music/SFX
Replies: 9
Views: 4516

Re: Need Vic20 Music/SFX

Well the previous title in the series on C64 used a simple rendition of Greensleeves done in SID. I'm not looking for anything overly complex, but something you can at least hum along to. People who know how to use VicTracker (or are willing to learn it) are extremely few and far between! But so far...
by furroy
Tue Oct 24, 2023 7:35 am
Forum: General Topics
Topic: Need Vic20 Music/SFX
Replies: 9
Views: 4516

Re: Need Vic20 Music/SFX

So I did spend a few hours extracting the music players from trbo and zeptopolis and messing around with them, but these both seem more suited to an arcade-type faster pace game, where mine is a slower pace RPG. I think I want something with more of a melody? Also it shouldn't loop so frequently. I'...
by furroy
Fri Oct 06, 2023 8:20 am
Forum: Emulation and Cross Development
Topic: Stack Watching in VICE
Replies: 21
Views: 5991

Re: Stack Watching in VICE

is it causing a crash or what? if you can get any breakpoint to trigger afterwards, you could use chis and scroll back to see what caused it.
by furroy
Fri Oct 06, 2023 7:52 am
Forum: Emulation and Cross Development
Topic: Stack Watching in VICE
Replies: 21
Views: 5991

Re: Stack Watching in VICE

You want == not = Each time the specified checkpoint is examined, the condition is evaluated. If it evalutes to true, the checkpoint is activated. Otherwise, it is ignored. If registers are specified in the expression, the values used are those at the time the checkpoint is examined, not when the co...
by furroy
Fri Oct 06, 2023 7:38 am
Forum: Emulation and Cross Development
Topic: Stack Watching in VICE
Replies: 21
Views: 5991

Re: Stack Watching in VICE

i don't think vice can help. you could use mame and set up a registerpoint on A=55 which would get you close. you can add some extra checks for && pc != addr to your expression to skip over places you've checked until you eventually find the one after the pla. Oh actually Vice supports condi...
by furroy
Sun Oct 01, 2023 6:07 am
Forum: Programming
Topic: Experimental Assembler Features
Replies: 4
Views: 1960

Re: Experimental Assembler Features

what if additionally f1/f3/f5/f7 function keys each saved a bookmark and f2/f4/f6/f8 switch back to where you were? or if Y jumps ahead, SHIFT Y takes you back maintaining a stack of bookmarks
by furroy
Sat Sep 16, 2023 5:34 pm
Forum: Programming
Topic: a Maze generator program
Replies: 25
Views: 8207

Re: a Maze generator program

oh haha yea i moved screen ty for the extra insight!
by furroy
Sat Sep 16, 2023 8:52 am
Forum: Programming
Topic: a Maze generator program
Replies: 25
Views: 8207

Re: a Maze generator program

Bit of a necro post, but I couldn't get the asm version posted above to work until I changed:

Coor2Ptr: lda SCPAGE // Start at the upper left corner of the screen

to

Coor2Ptr: lda #>SCPAGE // Start at the upper left corner of the screen
by furroy
Thu Sep 14, 2023 2:48 pm
Forum: General Topics
Topic: Jeff's VIC 20 Book
Replies: 268
Views: 33540

Re: Jeff's VIC 20 Book

Mine should be here next Monday!
by furroy
Thu Sep 07, 2023 3:23 pm
Forum: General Topics
Topic: Need Vic20 Music/SFX
Replies: 9
Views: 4516

Need Vic20 Music/SFX

I'm working on an RPG project, but I have no musical abilities... Looking for someone to help out! I have the VicTracker2.0 irq player already integrated, but if you have another tracker you would prefer and there's asm for an irq player, happy to switch.
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by furroy
Wed Sep 06, 2023 6:59 am
Forum: Announcement Board
Topic: Introduce Yourself: What's your User Name based on?
Replies: 656
Views: 361491

Re: Introduce Yourself: What's your User Name based on?

My name is Roy, my nickname in college was fur. Since most sites won't let you use a 3 letter username I stuck them together to make furroy and it's been unique enough it's not usually taken by anyone else. Growing up, my school had Apple IIs we played on during lunch. I would run down to RadioShack...