Search found 127 matches
- Fri May 17, 2024 9:09 am
- Forum: Programming
- Topic: Hare Basic - Fast integer BASIC for VIC 20 and C-64
- Replies: 13
- Views: 692
Re: Hare Basic - Fast integer BASIC for VIC 20 and C-64
Hi aeb, Footnote: MrSterling I follow your struggles with Vector graphics with intense interest. I don't contribute to your threads because I don't know enough to make a real sensible contribution, but I think like myself many are watching. You and Mike are not alone! I maybe have one tiny tip I pi...
- Fri May 17, 2024 8:42 am
- Forum: Programming
- Topic: Hare Basic - Fast integer BASIC for VIC 20 and C-64
- Replies: 13
- Views: 692
Re: Hare Basic - Fast integer BASIC for VIC 20 and C-64
Some benchmarks: Hi there Alexi, Let met first complement you; Whenever I think I am progressing as a Vic-20 programmer I take one look at Vuokatti and/or Tammerfors and I rejoice in the fact that I still don't know anything. And when I think I maybe could attempt to write system type software I lo...
- Fri May 03, 2024 10:50 pm
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
- Wed May 01, 2024 10:17 pm
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
Re: Formula V20 '85
There's a bug where if you ended the world championships with 30+ points you should be first but the results page indicates that you're second.
This has been fixed and can be downloaded from the project page on itch.io
Greetings
H
This has been fixed and can be downloaded from the project page on itch.io
Greetings
H
- Tue Apr 30, 2024 9:32 am
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
Re: Formula V20 '85
Great game, Huffelduff. Fully agree that it makes you really feel the speed. Maybe too demanding with the tires? (so far I haven't been able to finish a race without bursting them :D ) Nice detail the Team selection screen. The colourful car reminded me the old F1 Benetton team... Cheers Yeah Benet...
- Tue Apr 30, 2024 9:29 am
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
Re: Formula V20 '85
Really nice. I've not finished a race yet, but getting the hang of it. There's always a car on the bends so if you slow down before you get to one it's easier to avoid a collision. This feels like a game where a bit of practice yields the results. The audio works really well, that engine noise is n...
- Tue Apr 30, 2024 9:11 am
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
Re: Formula V20 '85
Yes slowing before the bend helps a lot. It's a fun game! :) I found a bug (I think!). I finished all 4 races in the championship in first place (I had 36 points), yet my final standing was second in the championship. You are indeed correct. That will teach me to fiddle at the last minute. Anyhow I...
- Mon Apr 29, 2024 5:23 am
- Forum: Games
- Topic: Formula V20 '85
- Replies: 19
- Views: 1321
Re: Formula V20 '85
Thank you!
After I saw Monza I thought that I'd better do one as well
You're mentioned in the documentation of Formula V20 btw.
Greetings
H
- Sun Apr 28, 2024 7:30 pm
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2024
- Replies: 5
- Views: 11775
Re: VIC-20 Software Releases of 2024
Title: Formula V20 '85 Platform: Commodore Vic-20 +24k expansion Language: Assembler Media: Floppy Disk / Tape Video: PAL/NTSC Interface: Joystick Software type: Arcade game - Poll Position / Pit stop II clone Written by: W E de Villiers Release date: April 2024 Formula V20 '85 is a racing computer ...
- Sun Apr 14, 2024 6:00 am
- Forum: Games
- Topic: Prince of Persia
- Replies: 57
- Views: 11740
- Thu Apr 04, 2024 12:26 pm
- Forum: Emulation and Cross Development
- Topic: MegaVIC (split from: Introduce Yourself: What's your User Name based on?)
- Replies: 9
- Views: 3186
Re: MegaVIC
Hi OGM, Actually, I'd rather it ran on my own chip, the 768R32 ;-) 32-bit data bus, 26-bit address bus, 16 registers, SP, LP. WDC meets ARM. :-) (Interestingly, Bill Mensch pointed customers asking for a 32-bit 65xx chip to ARM, according to a clip on a recent video posted by The 8-Bit Guy.) Altern...
- Wed Apr 03, 2024 11:55 am
- Forum: Emulation and Cross Development
- Topic: MegaVIC (split from: Introduce Yourself: What's your User Name based on?)
- Replies: 9
- Views: 3186
Re: MegaVIC
...and so I put the MegaVIC aside. I can't deny I'm a little sad about that. Hi Merytsetesh, I checked the videos. The Elite object rotations are silky smooth. Very nice. Just a thought: It seems you're half way to a Pixelvision or Tic80 type system. So the MegaVIC can be born as something like tha...
- Thu Mar 28, 2024 1:05 pm
- Forum: Emulation and Cross Development
- Topic: Assembler
- Replies: 38
- Views: 7346
Re: Assembler
Hi all, Everyone has been giving quite good recommendations, so I guess I would suggest someone who is interested in assembler try all of them and then they have to figure out which one works for them. For myself here's my suggestion for starting off with assembler on the 6502: Book - 1985 Assembly ...
- Tue Mar 26, 2024 1:02 pm
- Forum: Collecting and History
- Topic: A tribute to Micro-Antics and preserving all their titles
- Replies: 6
- Views: 4043
Re: A tribute to Micro-Antics and preserving all their titles
https://www.gamesthatwerent.com/2024/03/a-tribute-to-micro-antics/ Hi there, Thanks for the Article and your preservation efforts. People like Paul Hope were trail blazers for the VIC and the home computer games industry in general. Something bothers me though. Did he ever write games or software f...
- Wed Feb 07, 2024 12:09 pm
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 79
- Views: 12288