Search found 143 matches
- Tue Mar 19, 2013 10:53 am
- Forum: General Topics
- Topic: Denial folks = Lemon64 = Same?
- Replies: 20
- Views: 3508
- Sun Dec 09, 2012 1:00 pm
- Forum: General Topics
- Topic: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
- Replies: 15
- Views: 2318
I created a somewhat faster routine and actually creates more interesting patterns.
Code: Select all
10 A=162
20 PRINT CHR$(205+PEEK(A)AND1));:GOTO 20
- Thu Dec 06, 2012 7:43 am
- Forum: Programming
- Topic: Porting to other machines?
- Replies: 12
- Views: 2849
Re: Porting to other machines?
Anybody here who has dabbled in porting VIC stuff to other machines? (64, A8, Oric, 2600/7800, Apple II or whatever) Any traps or tips to smooth the ride for an aspiring dabbler? The easiest target would be the C64 since it uses all of the same kernal calls and most of the graphics can be ported ov...
- Tue Dec 04, 2012 1:11 pm
- Forum: General Topics
- Topic: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
- Replies: 15
- Views: 2318
- Mon Dec 03, 2012 4:35 pm
- Forum: Programming
- Topic: need help with line-drawing routine
- Replies: 1
- Views: 767
need help with line-drawing routine
I realize there are sample source codes I can look at, but I was hoping somebody can just give me a brief explanation of the logic. Lets say you need to plot a line from 0,0 to 100,20 So you create a loop on the X axis from 0 to 100. No problem. How do you calculate the Y axis as you move along the ...
- Fri Nov 30, 2012 12:14 pm
- Forum: Programming
- Topic: New graphics project
- Replies: 3
- Views: 1229
Could you tell us more about the scripting language? Well, it is sort of in limbo right now as I'm still experimenting with different concepts. But here's what I can tell you. Each command consists of 3 bytes. You have a command and then two arguments. To do something simple requires one commands s...
- Thu Nov 29, 2012 7:18 pm
- Forum: Programming
- Topic: New graphics project
- Replies: 3
- Views: 1229
New graphics project
I'm writing this for the C64, but I thought I'd mention it over here because this could easily be ported to the VIC-20 and I wanted to see what kind of interest there would be. First let me explain where I'm going with this. I wanted to create a game very similar to "Amazing Breaker" which...
- Wed Nov 21, 2012 10:21 am
- Forum: Programming
- Topic: How to change cursor position?
- Replies: 26
- Views: 3944
- Sat Nov 17, 2012 8:03 am
- Forum: Programming
- Topic: If you could only pick one BASIC book...
- Replies: 4
- Views: 958
- Fri Nov 16, 2012 2:08 pm
- Forum: Programming
- Topic: Super Mario Bros for VIC-20
- Replies: 96
- Views: 86034
Actually, now I'm kind of wondering if it might actually be possible to simply redraw the entire screen each frame. There are a few things going for this idea. For one thing, I'm used to programming on the C64. But the VIC-20 has only about half as much data on the screen, plus the VIC-20 has a fast...
- Fri Nov 16, 2012 8:25 am
- Forum: General Topics
- Topic: VIC Only?
- Replies: 40
- Views: 6171
I have a 2003 PPC eMac. Should I keep it for future retro nostalgia?.. Good question. I'd say the original iMac with the colored plsatic will probably be collectible. Not sure about the eMac, though. That is a much less well-known machine. Of course last time I checked those machines with the built...
- Thu Nov 15, 2012 6:45 pm
- Forum: Programming
- Topic: Super Mario Bros for VIC-20
- Replies: 96
- Views: 86034
http://www.youtube.com/watch?v=bgTYLuCvzMA This was done bei streetuff of TRSI for the VIC-20 a while back. I had a chance to chat with him at the Nordlicht-demoparty this year asking him what kind of scrolling this uses. As I suspected he confirmed it uses 4 pixel scrolling. Wow! I've never seen t...
- Thu Nov 15, 2012 1:05 pm
- Forum: Programming
- Topic: Super Mario Bros for VIC-20
- Replies: 96
- Views: 86034
D) Shifting every pixel on the screen is probably too slow. It can be done vertically pretty quickly but I doubt horizontally. Yikes! I was afraid of that. Which brings up the question about if this game were to be done, how smoothly could it work? I wonder if we just moved a full 8-pixels at a tim...
- Thu Nov 15, 2012 10:56 am
- Forum: General Topics
- Topic: Ran into something on EBay last night.
- Replies: 28
- Views: 3212
- Thu Nov 15, 2012 8:09 am
- Forum: Programming
- Topic: Super Mario Bros for VIC-20
- Replies: 96
- Views: 86034
Super Mario Bros for VIC-20
So here's a photo of the original Super Mario Bros. on the NES: http://i282.photobucket.com/albums/kk277/adric22/mario-original.gif Here's two photos of what it would look like on the VIC-20. http://i282.photobucket.com/albums/kk277/adric22/mario-vic20-multicolor.gif http://i282.photobucket.com/albu...