Search found 43 matches

by Vic Porter
Mon Feb 27, 2017 10:38 pm
Forum: Games
Topic: (wip) Exit Plan Z
Replies: 32
Views: 1864

Re: (wip) Exit Plan Z

This is the most atmospheric 8-bit experience I've had since Forbidden Forest. Good job!
by Vic Porter
Mon Feb 27, 2017 10:32 pm
Forum: Games
Topic: WIP - mystery port #1: Chaos
Replies: 14
Views: 271

Re: WIP - mystery port #1

I had a muck about with the sound editor, but without good instructions for what I was doing, I just put in random numbers and ended up with a few clicks and not much else unfortunately. Thanks for trying. The editor requires knowledge on the VIC-I register; can't explain much further than the read...
by Vic Porter
Sun Feb 26, 2017 1:23 am
Forum: Games
Topic: WIP - mystery port #1: Chaos
Replies: 14
Views: 271

Re: WIP - mystery port #1

For everyone to get their feet wet, here' s and excellent introduction to the game, and the reasons why it's a classic. Can't get that URL working for some reason; it either times out or complains about an internal error. Here is WIP 2. Now it should be playable without major issues. Still on the b...
by Vic Porter
Fri Feb 24, 2017 12:38 am
Forum: Games
Topic: WIP - mystery port #1: Chaos
Replies: 14
Views: 271

Re: WIP - mystery port #1

If you did port Archon, you'd really need to implement the two player mode. When have I not? I fear the battle phase of Archon would be difficult to port due to the large changing bitmap arena. On that note, MULE can be four player so... how you doing that? ;) MULE needs simultaneous input only on ...
by Vic Porter
Sat Feb 18, 2017 9:12 am
Forum: Games
Topic: Work in progress: REALMS OF QUEST V
Replies: 67
Views: 1434

Re: Work in progress: REALMS OF QUEST V

These past couple of days I converted R'Zo's music player to work with the IRQ so that his music creations can play in the background. The music in Realms III put me off my first stab at the game. Noticed the music toggle option later; I hope it makes a comeback. (No offense to any past or present ...
by Vic Porter
Sat Feb 18, 2017 9:03 am
Forum: Games
Topic: WIP - mystery port #1: Chaos
Replies: 14
Views: 271

Re: WIP - mystery port #1

Good guess, but no bonus points given yet ;)
Were I to port an early EA release, I'd probably tackle some labor elements of multiple use.
by Vic Porter
Sun Feb 12, 2017 8:37 am
Forum: Games
Topic: WIP - mystery port #1: Chaos
Replies: 14
Views: 271

WIP - mystery port #1: Chaos

I'm working on the next port and could use some help. The port is about 75% done and needs more work before the first WIP release. The game needs some sound effects and I am not fond of fiddling with them. I find my time better spent (relatively speaking) on code instead, hence the attached editor a...
by Vic Porter
Sun Jan 29, 2017 1:08 am
Forum: Games
Topic: $B
Replies: 5
Views: 230

Re: VIC-20 Software Releases of 2017

One thing though, the numbers don't seem to add up correctly here. At least, they don't add up the way they do in every other version of 2048 I've every played. For example, if I join 2+2, this game gives me '3' (should be '4'). If I join 4+4, it gives me '5' (should be '8'). Is this on purpose, or...
by Vic Porter
Wed Jan 18, 2017 9:57 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2017
Replies: 4
Views: 594

VIC-20 Software Releases of 2017

Title: $B Author: Gabriele Cirulli (original), Vic Porter (VIC-20 port) Released: 2017-01-19 Requirements: VIC-20 with no expansion Description: VIC-20 port of the PC puzzle game 2048 WASD to move, R to restart. Screenshot: 150 o232 1o44 3225 o121 Download: http://sleepingelephant.com/ipw-web/bullet...
by Vic Porter
Wed Jan 18, 2017 9:48 pm
Forum: Games
Topic: VICrossroads
Replies: 5
Views: 469

Re: VICrossroads

Awesome port! We still don't have Wizard of Wor on the VIC, but this is the next best thing! GREAT STUFF! 8) Thanks. I recall this game described somewhere as "WoW on acid". Certainly more chaotic and it's always fun to shoot oneself in the back. I'm considering to port the sequel, but go...
by Vic Porter
Wed Jan 18, 2017 9:42 pm
Forum: Games
Topic: $B
Replies: 5
Views: 230

$B

Minimalist port of the game 2048 for unexpanded VIC-20.
Original game by Gabriele Cirulli.

WASD to move, R to restart.

Source is included.

Back to a more substantial project...
by Vic Porter
Tue Dec 06, 2016 2:14 am
Forum: General Topics
Topic: The most impressive vic 20 demo?
Replies: 4
Views: 255

Re: The most impressive vic 20 demo?

Impossiblator 3. Viznut for president!
by Vic Porter
Mon Nov 21, 2016 11:14 pm
Forum: Games
Topic: (wip) Final Quest
Replies: 18
Views: 739

Re: (wip) Final Quest

Thanks for the lenghty reply.

R'zo wrote:In this way will = inertia

One quick idea: if random monster encounters (if there are any) only happen once per turn (not step), then being cautious is discouraged by less obnoxious ways than pure input tedium.
by Vic Porter
Mon Nov 21, 2016 11:06 pm
Forum: Games
Topic: Hat Trick
Replies: 11
Views: 570

Re: Hat Trick

I have not had the time to play it that much but I can for sure say that it is much more playable with the black helmet fix. I'm glad I was (gently) pushed to implement it. It turned out more important than I thought it was. I did fiddle with the graphics but only for a very short time. Those look ...
by Vic Porter
Mon Nov 14, 2016 9:50 am
Forum: Other Systems
Topic: My first month with Windows 10
Replies: 10
Views: 306

Re: My first month with Windows 10

I'm under no illusions here. Suggesting that Microsoft does not need your data because they have your money tends on the side of denial. There's that sweet 3rd party money to be had. As soon as you connect a computer to the 'net, all bets are off. For most personal computers today, the OS isn't any...

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